index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
Age
Commit message (
Expand
)
Author
2010-07-07
ir_to_mesa: Only allocate a vector per column of a matrix.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for assignment of aggregates.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for matrix * matrix.
Eric Anholt
2010-07-07
ir_to_mesa: Add support for gl_TextureMatrix access.
Eric Anholt
2010-07-07
ir_to_mesa: Fill in some uninitialized fields that sometimes contained junk.
Eric Anholt
2010-07-07
glsl2: Add a pass to simplify if statements returning from both sides.
Eric Anholt
2010-07-06
glsl2: Add pass for supporting variable vector indexing in rvalues.
Eric Anholt
2010-07-06
ir_to_mesa: Add support for conditional moves.
Eric Anholt
2010-07-06
Add hash table helper functions for using pointers as hash keys
Ian Romanick
2010-07-06
Make hashtable.h be C++ friendly
Ian Romanick
2010-07-06
ir_to_mesa: Use the compiler-assigned locations for builtin attrs/varyings.
Eric Anholt
2010-07-02
ir_to_mesa: Fix uninitalized value.
Kenneth Graunke
2010-07-02
ir_to_mesa: Fix up implementation of ir_unop_exp.
Eric Anholt
2010-07-02
i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).
Eric Anholt
2010-07-02
ir_to_mesa: Add support for scalar * mat, vec * mat.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for shadow comparison to texture instructions.
Eric Anholt
2010-07-02
ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Eric Anholt
2010-07-02
ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present.
Eric Anholt
2010-07-02
ir_to_mesa: Don't forget to run the Mesa IR optimization passes.
Eric Anholt
2010-07-02
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-01
glsl2: Conditionally allow optional extensions to be enabled
Ian Romanick
2010-07-01
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
glsl2: Add gl_MaxTextureCoords
Ian Romanick
2010-07-01
ir_to_mesa: Fill in remaining ops, remove default case for expression types.
Eric Anholt
2010-07-01
ir_to_mesa: Add support for ir_unop_rcp.
Eric Anholt
2010-07-01
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
glsl2: Add ir_unop_fract as an expression type.
Eric Anholt
2010-06-30
ir_to_mesa: Add support for discard instructions.
Eric Anholt
2010-06-30
ir_to_mesa: Add support for ir_unop_sign.
Eric Anholt
2010-06-30
i965: Add support for OPCODE_SSG.
Eric Anholt
2010-06-30
ir_to_mesa: Add missing no-op type conversions.
Eric Anholt
2010-06-30
ir_to_mesa: Note which of our expr ops are unsupported 1.30 features.
Eric Anholt
2010-06-30
ir_to_mesa: Initialize the (we never use it) abs field of Mesa src regs.
Eric Anholt
2010-06-30
ir_to_mesa: Send the negate field on to Mesa IR.
Eric Anholt
2010-06-30
ir_to_mesa: When generating a swizzle, respect the reg's current swizzle.
Eric Anholt
2010-06-30
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
ir_to_mesa: Support gl_FragDepth.
Eric Anholt
2010-06-30
mesa: Don't look in unallocatd param slots for parameter values.
Eric Anholt
2010-06-30
ir_to_mesa: Fix the indexing of attributes in the program's Attributes.
Eric Anholt
2010-06-30
glsl2: Preprocessed source doesn't need to live past compile time.
Kenneth Graunke
2010-06-30
glsl2: Steal the live IR and free the rest of the junk.
Kenneth Graunke
2010-06-30
linker: Don't dynamically allocate slots for linked shaders
Ian Romanick
2010-06-30
ir_to_mesa: Tell Mesa about our choices for vertex attribute locations.
Eric Anholt
2010-06-30
glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
2010-06-30
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-29
ir_to_mesa: Add support for ir_unop_abs.
Eric Anholt
2010-06-29
ir_to_mesa: Add support for dFdx, dFdy.
Eric Anholt
2010-06-29
ir_to_mesa: Start adding support for texture instructions.
Eric Anholt
2010-06-29
glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler
Ian Romanick
[next]