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2006-08-31Add API description for GLX_SGI_swap_control.Ian Romanick
2006-08-31Fix problems with vertex program protocolIan Romanick
There were two sets of bugs in the vertex program (ARB and NV) protocol. First, several of the ARB functions were missing the 'doubles_in_order="true"' annotation. Second, after the ARB decided that glVertexAttrib*ARB functions must not alias fixed-function state for GLSL, Nvidia re-assigned GLX protocol opcodes for glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml was never updated to reflect this, and the updated version of the GL_NV_vertex_program spec never made into the registry.
2006-08-31re-apply shader fix.Rune Petersen
appears to have been reverted by mistake.
2006-08-31When using the old technique to set up the front buffer mapping, thereKeith Whitwell
is no need to add front.offset to sPriv->pFB, it seems. Fixes several glean issues and frontbuffer rendering generally.
2006-08-31Give the user posibility to choose speed over correctness.Rune Petersen
It does 2 things: 1) Allows you to disable S3TC, wine-games sometimes need S3TC enabled. 2) Disable fallbacks that usually have low impact.
2006-08-31check if ext->name is null before strcmp()Brian Paul
2006-08-31do not abort with not supported vertex prog output configuration, fallback ↵Roland Scheidegger
instead
2006-08-30Handle API and dispatch table changes that removed a bunch of extension ↵Karl Schultz
entry points.
2006-08-30Check that we don't try to reference more than one target of a texture unit.Brian Paul
For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one program is an error.
2006-08-30s/0/VERT_RESULT_HPOS/Brian Paul
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
Other cosmetic changes.
2006-08-30Use XAddExtension() to register an XCloseDisplay() callback function.Brian Paul
When the callback is called, free all Mesa's private visual and buffer data structures which are tied to the display. Fixes problems reported by Kitware.
2006-08-30Minor r200 vertex program cleanups. Remove disabled leftovers from r300 ↵Roland Scheidegger
vertex program code. Fix authors. Correct slightly wrong check to determine if ran out of temps. Simplify check to determine if ran out of max instructions. Correctly report used native temps. Always kick off program translation when ProgramStringNotify is called (otherwise the reported native resources used queried might be wrong).
2006-08-30fix initialization of native resource usage of vertex/fragment programsRoland Scheidegger
2006-08-30fix typo causing a segfault when a vertex program uses more than 96 parametersRoland Scheidegger
2006-08-29Move call to _swrast_update_rasterflags() since it depends on theBrian Paul
results of _swrast_update_fog_state(). Fixes bug where first frame of progs/samples/fog.c does not show fog.
2006-08-29_mesa_debug() should be a no-op when not compiled with DEBUG defined.Brian Paul
2006-08-29remove assertion that referenced &glSetFenceNV for debug testBrian Paul
2006-08-29replace abort with _mesa_problem()Brian Paul
2006-08-29Deprecate GL_EXT_vertex_weighting.Ian Romanick
Nvidia no longer supports this extension, and they no longer export its entry points from their libGL. There's no reason for us to keep dragging it around either.
2006-08-29More static dispatch function removal.Ian Romanick
Make functions for the following extensions available only via glXGetProcAddress. In cases where there are other aliases to the same functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias functions may still be statically exported. - GL_ATI_blend_equation_separate - GL_EXT_blend_equation_separate - GL_EXT_convolution - GL_EXT_color_sub_table - GL_EXT_cull_vertex - GL_EXT_depth_bounds_test - GL_EXT_framebuffer_blit - GL_EXT_histogram - GL_EXT_multisample - GL_EXT_stencil_two_side - GL_EXT_timer_query - GL_IBM_multimode_draw_arrays - GL_INGR_blend_func_separate - GL_NV_fence - GL_SGI_color_table - GL_SGIS_multisample - GL_SGIS_pixel_texture - GL_SGIS_point_parameters - GL_SGIX_pixel_texture
2006-08-28Check mesa_vp->Base.NumInstructions == 0 instead of mesa_vp->Base.String toBrian Paul
determine if we actually have a program. See "[r300] TCL fallback with Quake3".
2006-08-28Add two new gl_function methods. dispatch_name returns the name ofIan Romanick
the true static dispatch name (either the glFooBar name or the gl_dispatch_stub_XXX name). static_name returns the name of the static function for a specific alias of a GL function. Adding (and using) these two functions corrects some problems in the generated code related to functions with multiple aliases where some of the aliases have true static dispatch functions and some don't. I have verified that everything under progs, except xdemos/xdemo, correctly link. I did this by doing 'make linux-dri-x86-64 PROGRAM_DIRS="demos redbook samples xdemos tests"'.
2006-08-28Add dependencies for all API XML files.Ian Romanick
2006-08-28remove unused varBrian Paul
2006-08-28fix the check for force_s3tc_enable (bug 8042)Brian Paul
2006-08-27close #6318Aapo Tahkola
2006-08-26Explicitly store the names for each function that should have a staticIan Romanick
entry point generated. This allows us to do things like generate a static entry point for glPointParameterfvARB but not for glPointParameterfvSGIS.
2006-08-26Fix bug 8010 - locking issues.Alan Hourihane
2006-08-26fix #8008Aapo Tahkola
2006-08-25include texobj.h to silence warningBrian Paul
2006-08-25Error detection/reporting was broken in several places.Brian Paul
2006-08-25Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick
glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
2006-08-25Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul
2006-08-25clamp result.depth to [0,1] if written toBrian Paul
2006-08-25Remove XFree86 CVS keyword.Brian Paul
2006-08-25Rearrange glBindProgram() code to do all error checking before changingBrian Paul
the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
2006-08-25In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END ifBrian Paul
we're in GL_COMPILE_AND_EXECUTE mode. This fixes bug 7984.
2006-08-25improved commentsBrian Paul
2006-08-25Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul
The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
2006-08-25use _mesa_alloc_instructions()Brian Paul
2006-08-25added _mesa_alloc_instructions() utility functionBrian Paul
2006-08-25Add missing enums for GL_SGI_color_table.Ian Romanick
2006-08-24update MAX_INSTRUCTIONS limitBrian Paul
2006-08-24According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul
Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
2006-08-24Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets().
2006-08-24scalar sources such as 'time.x' weren't accepted by parserBrian Paul
2006-08-24Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul
2006-08-24fix bad casts, carry over r200 fix to check for null program string in ↵Brian Paul
r300_translate_vertex_shader()
2006-08-24Check for NULL program string in r200_translate_vertex_program().Brian Paul
Fixes bug reported by Chris Rankin. Added some new comments.