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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-12-27
Implement rendering of (flat color) QUAD primitives as an experiment.
Vladimir Dergachev
2004-12-27
Fixed two problems with the handling of GLX protocol replies. The logic
Ian Romanick
2004-12-26
Expose primitive types being rendered, in preparation to implement fixed pipe...
Vladimir Dergachev
2004-12-26
Update with most recent version.
Vladimir Dergachev
2004-12-24
Get trident building and -Werror clean.
Adam Jackson
2004-12-23
Simplified and optimized _savage_texnorm_stage.
Felix Kuehling
2004-12-23
Remove the VIA_PERFORMANCE code. A step towards moving the driver
Keith Whitwell
2004-12-23
Chop out more dead code.
Keith Whitwell
2004-12-22
Fix merge error.
Keith Whitwell
2004-12-22
Remove dead code.
Keith Whitwell
2004-12-22
Enabled hardware rendering of 1D textures. No need for a software fallback.
Felix Kuehling
2004-12-22
- Fake projective textures on a single texture unit. A fallback is only
Felix Kuehling
2004-12-21
Remove debug code which referenced an old global variable.
Keith Whitwell
2004-12-21
Used GCC's __builtin_expect when available. Change the way code is
Ian Romanick
2004-12-21
Push a number of global variables into the viaContext struct.
Keith Whitwell
2004-12-21
Added some comments and fixed typeos. Slightly refactored the way
Ian Romanick
2004-12-21
`t' was not initialized (use `texture' instead?)
Daniel Borca
2004-12-21
fix bug in _mesa_IsTexture()
Brian Paul
2004-12-21
Note that state is dirty on contended lock. Allows two applications
Keith Whitwell
2004-12-21
Add missing swap-control calculations.
Keith Whitwell
2004-12-21
Add vsync swapbuffers. This waits on the irq so gears run in this mode
Keith Whitwell
2004-12-21
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-21
missing `or' in preprocessor conditional
Daniel Borca
2004-12-20
Remove #ifdef DEBUG's in code, but still allow compiler to remove debug
Keith Whitwell
2004-12-20
put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...
Daniel Borca
2004-12-20
use float constants.
Daniel Borca
2004-12-20
removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...
Daniel Borca
2004-12-20
removed detritus (ncc).
Daniel Borca
2004-12-20
comment reorg.
Daniel Borca
2004-12-20
made some functions static.
Daniel Borca
2004-12-20
comment reorg.
Daniel Borca
2004-12-20
allow greater swappendingcount for older hw (v1/v2)
Daniel Borca
2004-12-20
allow ARB vp/fp query program errors
Daniel Borca
2004-12-20
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-20
Use GLX protocol code generated by glX_proto_send.py.
Ian Romanick
2004-12-20
No GLX protocol for GL_ATI_fragment_shader.
Ian Romanick
2004-12-19
Fix cut and paste error (reported by Jerome Glisse)
Vladimir Dergachev
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-18
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-12-18
added GL_ARB_pixel_buffer_object extension string
Brian Paul
2004-12-18
Added PRINT instruction for GL_NV_fragment_program.
Brian Paul
2004-12-18
Unichrome DRI driver:
Thomas Hellström
2004-12-17
Made debugging output controllable via environment variable
Felix Kuehling
2004-12-17
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-17
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-17
Added a TNL pipeline stage that normalizes texture coordinates as a
Felix Kuehling
2004-12-16
Import s3virge and trident drivers. Not functional yet; no Makefile, no DRI-...
Adam Jackson
2004-12-16
fix typos in texcoord setup - fixes perspective correction bug
Brian Paul
2004-12-16
The types uint32_t and uint8_t are not used in Mesa tree.
Vladimir Dergachev
2004-12-16
Experimental PRINT instruction for NV_vertex_program.
Brian Paul
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