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AgeCommit message (Expand)Author
2004-12-27Implement rendering of (flat color) QUAD primitives as an experiment.Vladimir Dergachev
2004-12-27Fixed two problems with the handling of GLX protocol replies. The logicIan Romanick
2004-12-26Expose primitive types being rendered, in preparation to implement fixed pipe...Vladimir Dergachev
2004-12-26Update with most recent version.Vladimir Dergachev
2004-12-24Get trident building and -Werror clean.Adam Jackson
2004-12-23Simplified and optimized _savage_texnorm_stage.Felix Kuehling
2004-12-23Remove the VIA_PERFORMANCE code. A step towards moving the driverKeith Whitwell
2004-12-23Chop out more dead code.Keith Whitwell
2004-12-22Fix merge error.Keith Whitwell
2004-12-22Remove dead code.Keith Whitwell
2004-12-22Enabled hardware rendering of 1D textures. No need for a software fallback.Felix Kuehling
2004-12-22- Fake projective textures on a single texture unit. A fallback is onlyFelix Kuehling
2004-12-21Remove debug code which referenced an old global variable.Keith Whitwell
2004-12-21Used GCC's __builtin_expect when available. Change the way code isIan Romanick
2004-12-21Push a number of global variables into the viaContext struct.Keith Whitwell
2004-12-21Added some comments and fixed typeos. Slightly refactored the wayIan Romanick
2004-12-21`t' was not initialized (use `texture' instead?)Daniel Borca
2004-12-21fix bug in _mesa_IsTexture()Brian Paul
2004-12-21Note that state is dirty on contended lock. Allows two applicationsKeith Whitwell
2004-12-21Add missing swap-control calculations.Keith Whitwell
2004-12-21Add vsync swapbuffers. This waits on the irq so gears run in this modeKeith Whitwell
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca
2004-12-21missing `or' in preprocessor conditionalDaniel Borca
2004-12-20Remove #ifdef DEBUG's in code, but still allow compiler to remove debugKeith Whitwell
2004-12-20put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca
2004-12-20use float constants.Daniel Borca
2004-12-20removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca
2004-12-20removed detritus (ncc).Daniel Borca
2004-12-20comment reorg.Daniel Borca
2004-12-20made some functions static.Daniel Borca
2004-12-20comment reorg.Daniel Borca
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca
2004-12-20allow ARB vp/fp query program errorsDaniel Borca
2004-12-20really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca
2004-12-20Use GLX protocol code generated by glX_proto_send.py.Ian Romanick
2004-12-20No GLX protocol for GL_ATI_fragment_shader.Ian Romanick
2004-12-19Fix cut and paste error (reported by Jerome Glisse)Vladimir Dergachev
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-12-18Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul
2004-12-18added GL_ARB_pixel_buffer_object extension stringBrian Paul
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-18Unichrome DRI driver:Thomas Hellström
2004-12-17Made debugging output controllable via environment variableFelix Kuehling
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-17Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling
2004-12-16Import s3virge and trident drivers. Not functional yet; no Makefile, no DRI-...Adam Jackson
2004-12-16fix typos in texcoord setup - fixes perspective correction bugBrian Paul
2004-12-16The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev
2004-12-16Experimental PRINT instruction for NV_vertex_program.Brian Paul