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2008-02-13add functiontype for the llvm native vs entry pointZack Rusin
2008-02-13disable llvm code in fsZack Rusin
2008-02-12stop generate llvm entry pointsZack Rusin
entrypoints are useless because we use the same paths as all other code. also simplify llvm swizzling code
2008-02-12llvm ir code to fetch the elementsZack Rusin
2008-02-12gallium: initial code for wide/AA line drawingBrian
2008-02-12gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).Brian
This fixes demos/reflect ('d' key) and tests/zreaddraw.c
2008-02-12gallium: clamp min_lod so it's never negativeBrian
2008-02-12gallium: remove dead codeBrian
2008-02-12gallium: added null ptr checkBrian
2008-02-12gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian
2008-02-12gallium: move gen-mipmap global/static vars into st_contextBrian
This fixes potential problems with multi-context programs.
2008-02-12gallium: remove unused first_level param from st_texture_create()Brian
2008-02-12gallium: clean-up, simplification of mipmapped texturesBrian
Remove pipe_texture->first_level (always implicitly zero). This means there's never any unused mipmap levels at the top. In the state tracker, we no longer re-layout mipmapped textures if the MinLod/MaxLod texture parameters change. It's up to the driver to obey the pipe_sampler->min/max_lod clamps.
2008-02-11gallium: take pitch/stride into account in mipmap generationBrian
2008-02-11gallium: comments about mipmap genBrian
2008-02-11code refactoring, new next_mipmap_level_size() functionBrian
2008-02-11gallium: implement software fallback for mipmap generationBrian
This is used when we can't render to the surface type of the texture (such as luminance/alpha).
2008-02-11gallium: strip borders from textures passed to st_TexImage.Brian
Manipulate the unpack params to skip the border. Gallium drivers won't support texture borders.
2008-02-11gallium: use _mesa_tex_target_to_face()Brian
2008-02-11added _mesa_tex_target_to_face()Brian
2008-02-11gallium: update comment about buffer map flagsBrian
2008-02-11gallium: fix fragment/vertex typoBrian
2008-02-11refactor code, export _mesa_generate_mipmap_level()Brian
2008-02-11move _mesa_format_to_type_and_comps() to texformat.cBrian
2008-02-11reorder cases in do_row()Brian
2008-02-11re-indent do_row()Brian
2008-02-11checkpoint- consolidation in do_row()Brian
2008-02-11checkpoint- remove dependencies on gl_texture_format to make code re-usable ↵Brian
by state tracker
2008-02-11remove seperate llvm vs entry pointsZack Rusin
they're not necessary anymore. we use the same paths as sse and tgsi code
2008-02-11start genering soa type code in llvm pathsZack Rusin
2008-02-10disable llvm for fragment shaders for nowZack Rusin
2008-02-10rewrite the way cpu engine is handledZack Rusin
2008-02-10rewrite the way we handle ir in llvm codeZack Rusin
introduce intermediate step gallivm_ir before compiling it down to the final llvm ir.
2008-02-10add a stub of a lowering passZack Rusin
2008-02-08gallium: include st_cb_drawpixels.hBrian
2008-02-08fix comment typosBrian
2008-02-08gallium: initial implemenation of auto mipmap generation in state trackerBrian
Use hardware rendering to compute/render mipmap levels. The fallback path (which will be used for non-renderable texture formats) isn't working yet.
2008-02-08gallium: added inClipCoords param to st_draw_vertices() to indicate coord ↵Brian
system of vertices Also, export st_make_passthrough_vertex_shader() from st_cb_drawpixels.c
2008-02-08gallium: added draw_flush() call in softpipe_bind_sampler_state()Brian
2008-02-08Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
2008-02-08intel_winsys: remove leftover codeJerome Glisse
2008-02-08failover: several fixes to failover pipe moduleJerome Glisse
2008-02-07tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.Michel Dänzer
2008-02-07pipebuffer: Fix reversed assertion.Michel Dänzer
2008-02-06Cell: silence unused var warningsBrian
2008-02-06gallium: #include p_debug.h since we use assertBrian
2008-02-06Cell: use mem_dup()Brian
2008-02-06gallium: use mem_dup()Brian
2008-02-06gallium: added mem_dup()Brian
2008-02-06gallium: change pipe->texture_create() to operate like the CSO functionsBrian
Now, pass in a template object and return a new object.