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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-11
r300/compiler: fix LIT in VS
Marek Olšák
2010-12-10
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
Eric Anholt
2010-12-10
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
tnl: Initialize gl_program_machine memory in run_vp.
Vinson Lee
2010-12-10
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
2010-12-10
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
2010-12-09
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
2010-12-10
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
meta: allow nested meta operations
Xiang, Haihao
2010-12-09
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2010-12-09
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2010-12-09
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-09
i965: Silence uninitialized variable warning.
Vinson Lee
2010-12-09
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-09
i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
Eric Anholt
2010-12-09
i965: Set up the correct texture border color state struct for Ironlake.
Eric Anholt
2010-12-09
i965: Clean up VS constant buffer location setup.
Eric Anholt
2010-12-09
i965: Fix VS constants regression pre-gen6.
Eric Anholt
2010-12-09
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
mesa: Fix GL_FIXED arrays.
Chia-I Wu
2010-12-08
i965: Drop push-mode reladdr constant loading and always use constant_map.
Eric Anholt
2010-12-09
radeon: bump mip tree levels to 15
Alex Deucher
2010-12-08
mesa: simplify target checking for TexImage functions
Brian Paul
2010-12-08
mesa: revamp error checking for compressed texture images
Brian Paul
2010-12-08
i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.
Eric Anholt
2010-12-08
i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.
Eric Anholt
2010-12-08
i965: Set the render target index in gen6 fixed-function/ARB_fp path.
Eric Anholt
2010-12-08
i965: Set up the per-render-target blend state on gen6.
Eric Anholt
2010-12-08
i965: Set up the color masking for the first drawbuffer on gen6.
Eric Anholt
2010-12-08
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
2010-12-08
vbo: Fix GLES2 glVertexAttrib.
Chia-I Wu
2010-12-08
vbo: Drop second ATTR macro.
Chia-I Wu
2010-12-07
mesa: make _mesa_test_proxy_teximage() easier to read
Brian Paul
2010-12-07
mesa: consolidate glCompressedTexImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexImage1/2D() code
Brian Paul
2010-12-07
mesa: consolidate the glTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: simplify proxy texture code in texture_error_check()
Brian Paul
2010-12-08
r300/compiler: remove at least unused immediates if externals cannot be removed
Marek Olšák
2010-12-08
r300/compiler: make lowering passes possibly use up to two less temps
Marek Olšák
2010-12-08
r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask
Marek Olšák
2010-12-08
r300/compiler: do not print pair/tex/presub program stats for vertex shaders
Marek Olšák
2010-12-08
r300/compiler: cleanup rc_run_compiler
Marek Olšák
2010-12-08
r300/compiler: add a function to query program stats (alu, tex, temps..)
Marek Olšák
2010-12-08
r300/compiler: don't terminate regalloc if we surpass max temps limit
Marek Olšák
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