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path: root/src/mesa
AgeCommit message (Expand)Author
2007-08-20refactor bounds checking codeBrian
2007-08-20don't map buffer in _mesa_validate_DrawElements() unless neededBrian
2007-08-19nouveau: nv10: only one color buffer atmPatrice Mandin
2007-08-18some fixes for compressed cube maps (bug 11986)Brian
2007-08-18remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian
2007-08-17Brian's fix for bug9829Xiang, Haihao
2007-08-17i965: align width/height for volume textureXiang, Haihao
2007-08-16Convert TTM code to require the server provide buffers for front/back/depth.Eric Anholt
2007-08-16Move i915_disasm to later so we can use the hardware offset.Eric Anholt
2007-08-16Fix bad printf on TTM fence_wait failure.Eric Anholt
2007-08-16Don't forget to update buffer offset after validation.Eric Anholt
2007-08-16Add decode for XY_COLOR_BLT and XY_SRC_COPY_BLT.Eric Anholt
2007-08-16nouveau: nv10: clear a bufferPatrice Mandin
2007-08-16nouveau: nv10: add function to clear a bufferPatrice Mandin
2007-08-16nouveau: store render buffer pointers in context, to access them when clearin...Patrice Mandin
2007-08-16nouveau: nv10: create objects needed to clear bufferPatrice Mandin
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-16update comments, etc related to Read/DrawBuffer stateBrian
2007-08-16remove reference to ctx->Color.DrawBufferBrian
2007-08-16replace Proxy1D/2D/etc fields with ProxyTex[] arrayBrian
2007-08-16Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian
2007-08-16replace separate 1D/2D/etc fields with an array indexed by texture targetBrian
2007-08-16remove old Saved1D/2D/etc fieldsBrian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-16i915tex: Unreference texture buffers on context destruction.Michel Dänzer
2007-08-15i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDERXiang, Haihao
2007-08-15nouveau: Use half the notifier block for query objects.Ben Skeggs
2007-08-15nouveau: Keep drm channel alloc struct around.Ben Skeggs
2007-08-15nouveau: reindent nouveau_span.cBen Skeggs
2007-08-15nouveau: Remove ALLOW_MULTI_SUBCHANNEL hackBen Skeggs
2007-08-15nouveau: Always render offscreen, emulate front buffer rendering.Ben Skeggs
2007-08-15nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fboBen Skeggs
2007-08-15nouveau: reindent nouveau_buffers.hBen Skeggs
2007-08-15nouveau: reindent nouveau_buffers.cBen Skeggs
2007-08-15nouveau: Lets only do private buffers.Ben Skeggs
2007-08-14Fix a few more problems with freeing FBOs/textures during context destruction.Brian
2007-08-13free any render/framebuffers left in hash tables when freeing shared stateBrian
2007-08-13i915tex: Make sure pitch is aligned properly for render-to-texture.Michel Dänzer
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-08-13added some missing Default1D/2DArray texture codeBrian
2007-08-13i965: fix projtex_maskXiang, Haihao
2007-08-13i915: satisfy certain alignment restrictions for smallXiang, Haihao
2007-08-12fix spantmp2 READ_RGBA inline asm (#11931)Dan Torop
2007-08-11Make it easier to compare against the pipe driver debug code.Keith Whitwell
2007-08-11Improve debugging further.Keith Whitwell
2007-08-11Better debuggingKeith Whitwell
2007-08-10i965: roland's DXTn format texture patch(bug10347)Xiang, Haihao
2007-08-10i965/i915tex: applying right alignment to compressed texture,Xiang, Haihao
2007-08-10i965: set mt->cpp differently with compressed textureXiang, Haihao
2007-08-09fix byte swap bug for GLint stencil indexes (bug 11909)Brian