Age | Commit message (Collapse) | Author |
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Potential relocations are emitted as NOPs where they're needed. In the
event a buffer moves, the pushbuf code will emit the relevant state
changes into the NOPs.
Just a start, more work is needed to get this looking how I want it to.
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requirement.
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Small prims are now self-contained in batch buffers when space allows.
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If there's room in the batch buffer after the rendering command to accomodate
the indexes, put them there rather than in a separate buffer.
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vbuf_flush_indices()
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requested alignment.
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- Remove put/get tile, just have users call put_tile_raw, etc directly.
- Remove surface_data call, just map it locally.
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undefined state
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Plus misc clean-up. Window resize sometimes works now.
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