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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-29
ir_to_mesa: Initialize variable in ir_to_mesa_visitor::visit.
Vinson Lee
2010-08-28
i965: Add initial support for texturing to the new FS backend.
Eric Anholt
2010-08-28
i965: Add disasm for gen5 sampler messages.
Eric Anholt
2010-08-28
i965: Move libdrm/C++ hack introduced in fa2deb3d to intel_context.h
Cedric Vivier
2010-08-28
st/mesa: Include missing header in st_mesa_to_tgsi.c.
Vinson Lee
2010-08-27
i965: Set the pop count on BRK/CONT inside of an if statement in the FS.
Eric Anholt
2010-08-27
dri: Get prototype for _mesa_destroy_compiler().
Eric Anholt
2010-08-27
i965: Don't strip negate/abs flags when assigning uniform locations.
Eric Anholt
2010-08-27
i965: Add missing handling for BRW_OPCODE_SEL.
Eric Anholt
2010-08-27
i965: Mask out higher bits of the result of BRW_CMP producing a boolean.
Eric Anholt
2010-08-27
i965: Fix the types of immediate integer values.
Eric Anholt
2010-08-27
i965: Add translation for RNDD and RNDZ.
Eric Anholt
2010-08-27
i965: Add support for ir_binop_mod using do_mod_to_fract.
Eric Anholt
2010-08-27
mesa: move null ptr check (fdo bug 29843)
Brian Paul
2010-08-27
mesa: Use the format info to identify packed depth/stencil formats.
Nick Bowler
2010-08-27
mesa: use atexit() handler to release GLSL compiler memory
Brian Paul
2010-08-27
i965: Fix swapped instructions in ir_unop_abs and ir_unop_neg.
Eric Anholt
2010-08-27
i965: Add generate() handling for AND, OR, XOR.
Eric Anholt
2010-08-27
i965: Add support for if instructions in the new FS backend.
Eric Anholt
2010-08-27
i965: When encountering an unknown opcode in new FS backend, print its name.
Eric Anholt
2010-08-27
i965: Fix the maximum grf counting in the new FS backend.
Eric Anholt
2010-08-27
i965: Validate the IR tree after doing our custom optimization passes.
Eric Anholt
2010-08-27
i965: Add a bit of support for matrices to the new FS.
Eric Anholt
2010-08-27
i965: Fix destination writemasking in the new FS.
Eric Anholt
2010-08-27
i965: Fix swizzling in vector splitting for the new FS backend.
Eric Anholt
2010-08-27
mesa: free the fallback texture object in free_shared_state()
Brian Paul
2010-08-27
mesa: fix double-underscore naming
Brian Paul
2010-08-26
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
2010-08-26
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
2010-08-26
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
2010-08-26
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
2010-08-26
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
2010-08-26
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
2010-08-26
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
2010-08-26
i965: Start building the codegen visitor.
Eric Anholt
2010-08-26
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
i965: Add new pass to split vectors into scalar variables
Eric Anholt
2010-08-26
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
2010-08-26
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-26
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
2010-08-26
st/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul
2010-08-26
mesa: fix mixed-up function call name
Brian Paul
2010-08-26
mesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler
2010-08-26
intel: Merge identical cases in switch statement.
Nick Bowler
2010-08-26
r600: fix vertex buffer size calculation
Andre Maasikas
2010-08-26
st/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu
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