Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-09 | glsl: Expand nested preprocessor macros. | Brian Paul | |
(cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) | |||
2009-06-09 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Michal Krol | |
2009-06-09 | i915: Add an option for testing the effect of early Z in classic mode. | Eric Anholt | |
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. | |||
2009-06-09 | intel: Remove an unneeded hunk that slipped in with texture tiling. | Eric Anholt | |
intel_miptree_pitch_align does this later on. | |||
2009-06-09 | intel: Base tri clearing depth on Y tiling, not IS_I965(). | Eric Anholt | |
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. | |||
2009-06-09 | intel: Fix intel_region_unmap to do unmap, not map. | Eric Anholt | |
Thanks to Shuang He for catching this. | |||
2009-06-09 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul | |
Fixes the render-to-texture test in progs/tests/getteximage.c | |||
2009-06-09 | intel: use GLboolean, not int, for compressed parameter | Brian Paul | |
2009-06-09 | intel: make a bunch of glTexImage-related functions static | Brian Paul | |
2009-06-09 | intel: whitespace clean-ups | Brian Paul | |
2009-06-09 | vbo: more glDrawElements debug code (disabled) | Brian Paul | |
2009-06-09 | mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled) | Brian Paul | |
2009-06-09 | intel: remove extra \n from warning string | Brian Paul | |
2009-06-09 | mesa: reorder fields, update comments for gl_buffer_object | Brian Paul | |
2009-06-09 | glsl: Expand nested preprocessor macros. | Michal Krol | |
2009-06-09 | radeon: fix mipmap_limits crasher. | Dave Airlie | |
This gets the correct srclvl image map when uploading images to the new mipmap. | |||
2009-06-08 | st/mesa: enable GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | mesa: implement GL_ARB_map_buffer_range | Brian Paul | |
Only enabled for software drivers at this point. Note that the gl_buffer_object::Access enum field has been replaced by a gl_buffer_object::AccessFlags bitfield. The new field is a mask of the GL_MAP_x_BIT flags which is a superset of the old GL_READ_ONLY, GL_WRITE_ONLY and GL_READ_WRITE modes. When we query GL_BUFFER_ACCESS_ARB we translate the bitfield into the conventional enum values. | |||
2009-06-08 | mesa: regenerated files for GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | glapi: hook in ARB_map_buffer_range.xml | Brian Paul | |
2009-06-08 | glapi: spec/xml file for GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion | Brian Paul | |
2009-06-08 | mesa: reorder fields, update comments for gl_buffer_object | Brian Paul | |
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Brian Paul | |
(cherry picked from master, commit 19a54d9f1055c366fd77026dd67007a8d5921f58) | |||
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Michal Krol | |
2009-06-08 | glsl: preprocessor debug code (disabled) | Brian Paul | |
2009-06-08 | mesa: new MESA_EXTENSION_OVERRIDE env var | Brian Paul | |
Can be used to enable/disable extensions as reported by glGetString(GL_EXTENSIONS). If a name is preceeded by '-' it's disabled. Otherwise, the named extension is enabled. Intended for debug/test purposes. | |||
2009-06-08 | st/mesa: remove invalid assertion | Brian Paul | |
It's legal for ARB_vertex_program programs to not write to result.position. The results are undefined in that case. This assertion was causing us to abort/exit though. | |||
2009-06-08 | mesa: Use matching signedness for the counter as upper bound. | José Fonseca | |
2009-06-08 | mesa: Allocate tokens from the heap. | José Fonseca | |
The recent increase ST_MAX_SHADER_TOKENS to 8K causes stack overflows on windows. Failure to allocate is not being propagated to the caller. This is not a regression since the previous _mesa_malloc result wasn't being checked as well. Unfortunately it is not easy to fix, as the callers of these functions do not have failure propagation mechanism either, and so on. So leaving a just fixme note for now. | |||
2009-06-08 | mesa: better error message for invalid texture unit index | Brian Paul | |
2009-06-08 | mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 | Brian Paul | |
Also, MAX_NV_VERTEX_PROGRAM_PARAMS should be 96, not 128 (or 256). | |||
2009-06-08 | mesa/vbo: drop all references to vbo on destroy | Keith Whitwell | |
We were adding references to the input arrays, but failing to drop them on destruction. This could lead to a 64kb buffer being leaked each context destruction. | |||
2009-06-08 | mesa: EXT_vertex_array_bgra fixes | Brian Paul | |
1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB (cherry picked from commit 4adb190a162c5ed0684a8616331344caadba4010) | |||
2009-06-08 | mesa: EXT_vertex_array_bgra fixes | Maciej Cencora | |
1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB | |||
2009-06-08 | r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424 | Maciej Cencora | |
Fixes GPU hangs in software TCL path | |||
2009-06-07 | Merge remote branch 'origin/master' into radeon-rewrite | Dave Airlie | |
2009-06-07 | r300: Endianness fixes for recent vertex path changes. | Michel Dänzer | |
Signed-off-by: Maciej Cencora <m.cencora@gmail.com> | |||
2009-06-07 | r300: vertex array stride = 0 means that data are tightly packed in the array | Maciej Cencora | |
2009-06-07 | r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated | Maciej Cencora | |
Also when index format is GL_UBYTE, convert it to GL_USHORT not GL_UINT. Fix license header too. Reported by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-06-07 | r300: remove unused code | Maciej Cencora | |
2009-06-07 | r300: rewrite vertex setup for software T&L path using functions from ↵ | Maciej Cencora | |
software TCL path | |||
2009-06-07 | r300: prepare for some code duplication removal | Maciej Cencora | |
2009-06-07 | r300: enable EXT_vertex_array_bgra extensions | Maciej Cencora | |
2009-06-07 | r300: add hw accelerated support for different vertex data formats | Maciej Cencora | |
2009-06-07 | r300: prepare for different vertex data type support | Maciej Cencora | |
2009-06-07 | r300: fixup vertex attributes ordering | Maciej Cencora | |
Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays. | |||
2009-06-07 | r300: always pass 4 color components to RS unit | Maciej Cencora | |
Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components. | |||
2009-06-05 | mesa: bump version to 7.5-rc3 | Brian Paul | |