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AgeCommit message (Expand)Author
2010-08-26i965: Add new pass to split vectors into scalar variablesEric Anholt
2010-08-26i965: Add a pass for the FS to reduce vector expressions down to scalar.Eric Anholt
2010-08-26i965: Start building 965 FS backend.Eric Anholt
2010-08-26ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.Eric Anholt
2010-08-26st/mesa: Remove unnecessary header.Vinson Lee
2010-08-26i965: Add support for destination RelAddr writes in the VS.Eric Anholt
2010-08-26i965: Fix the test for variable indexing of shader inputs.Eric Anholt
2010-08-26st/mesa: add missing packed depth/stencil formats in st_format_datatype()Brian Paul
2010-08-26mesa: fix mixed-up function call nameBrian Paul
2010-08-26mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler
2010-08-26intel: Merge identical cases in switch statement.Nick Bowler
2010-08-26r600: fix vertex buffer size calculationAndre Maasikas
2010-08-26st/mesa: Fix glEGLImageTargetTexture2DOES.Chia-I Wu
2010-08-26st/mesa: Add support for surfaceless current contexts.Chia-I Wu
2010-08-25mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.Eric Anholt
2010-08-25mesa: Move the x86 detection debug messages next to the detection.Eric Anholt
2010-08-25mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt
2010-08-25r600: Remove unnecessary headers.Vinson Lee
2010-08-25r300: Remove unnecessary header.Vinson Lee
2010-08-25Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt
2010-08-25i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.Eric Anholt
2010-08-25mesa: Remove now-unused _mesa_add_sampler().Eric Anholt
2010-08-25ir_to_mesa: Add support for samplers in structures.Eric Anholt
2010-08-25mesa: Remove now-unused _mesa_add_uniform.Eric Anholt
2010-08-25ir_to_mesa: Convert this code to using linker.cpp's uniform locations.Eric Anholt
2010-08-25mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt
2010-08-25r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák
2010-08-25st/mesa: Remove unnecessary header.Vinson Lee
2010-08-25glsl/mesa: fixes for MSVCAras Pranckevicius
2010-08-25intel: Support EGL_MESA_image_drmKristian Høgsberg
2010-08-25intel: Take an intel_screen pointer in intel_alloc_region_* functionsKristian Høgsberg
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-25i965: Remove unnecessary header.Vinson Lee
2010-08-25r600: Include missing header in evergreen_fragprog.c.Vinson Lee
2010-08-25r600: Include missing header in evergreen_vertprog.c.Vinson Lee
2010-08-24r300/compiler: Silence uninitialized variable warning.Vinson Lee
2010-08-24r300g: Add missing comma in SConscript.Vinson Lee
2010-08-24r600: Include missing header in evergreen_render.c.Vinson Lee
2010-08-24r600: Remove unused variable.Vinson Lee
2010-08-24i965: Fix printf format warnings on 32-bit builds.Vinson Lee
2010-08-24r600: Remove unused variable.Vinson Lee
2010-08-24r600: Remove spaces between backslash and newline.Vinson Lee
2010-08-25r300/compiler: implement elimination of unused constantsMarek Olšák
2010-08-25r300/compiler: terminate vertex shader compilation immediately after an errorMarek Olšák
2010-08-25r300/compiler: fail to compile if we hit hw limits or an unimplemented featureMarek Olšák
2010-08-25r300/compiler: handle indexable temporaries correctly in deadcode eliminationMarek Olšák
2010-08-25r300/compiler: disable register allocation for indexable temporaries in VSMarek Olšák
2010-08-25ir_to_mesa: set IndirectRegisterFilesMarek Olšák
2010-08-24glsl: Set up uniform initializers by walking the shaders after linking.Eric Anholt
2010-08-24make: Use C++ compiler to link stdc++ library.Brian Paul