Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-30 | mesa: remove dead constant pointsize code from ffvertex_prog.c | Keith Whitwell | |
2009-06-30 | mesa: remove dead vertex fog code from ffvertex_prog.c | Keith Whitwell | |
2009-06-30 | mesa: fix material inputs in ffvertex_prog.c | Keith Whitwell | |
Varying material inputs were not being picked up from the same slots where the VBO code is currently placing them (GENERIC0 and above). Most often they were just being ignored. | |||
2009-06-30 | mesa: fix transform_points_3d_no_rot using undefined values in %xmm0 | Arthur HUILLET | |
Signed-off-by: Arthur HUILLET <arthur.huillet@free.fr> | |||
2009-06-30 | mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange. | José Fonseca | |
As prescribed by ARB_map_buffer_range. | |||
2009-06-29 | intel: added null ptr check | Brian Paul | |
This fixes a segfault seen with piglit's fdo20701 test. | |||
2009-06-26 | glsl: check number of varying variables against the limit | Brian Paul | |
Link fails if too many varying vars. (cherry picked from master, commit cc58fbcf2c5c88f406818db60910f537e03610d6) | |||
2009-06-26 | mesa: raise MAX_VARYING (number of shader varying vars) to 16 | Brian Paul | |
16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45) | |||
2009-06-26 | intel / DRI2: Additional flush of fake front-buffer to real front-buffer | Ian Romanick | |
To maintain correctness, the server will copy the real front-buffer to a newly allocated fake front-buffer in DRI2GetBuffersWithFormat. However, if the DRI2GetBuffersWithFormat is triggered by glViewport, this will copy stale data into the new buffer. Fix this by flushing the current fake front-buffer to the real front-buffer in intel_viewport. Fixes bug #22288. | |||
2009-06-26 | mesa: bump version to 7.5-rc4 | Brian Paul | |
2009-06-26 | glsl: move/simplify error checking for 'return' statements | Brian Paul | |
2009-06-26 | glsl: overhaul 'return' statement handling | Brian Paul | |
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE. | |||
2009-06-26 | glsl: predicate assignments according to __returnFlag | Brian Paul | |
Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE). | |||
2009-06-26 | glsl: added slang_variable::is_global field | Brian Paul | |
2009-06-26 | glsl: silence a problem warning | Brian Paul | |
2009-06-26 | glsl: code refactoring for return statements | Brian Paul | |
2009-06-26 | glsl: fix assorted regressions related to early-return-removal | Brian Paul | |
2009-06-26 | glsl: comments, field reordering | Brian Paul | |
2009-06-26 | glsl: rework loop nesting code | Brian Paul | |
2009-06-26 | glsl: remove test for loop unrolling when we hit conditional cont/break | Brian Paul | |
This is no longer needed since we added the new _slang_loop_contains_continue_or_break() function/test. | |||
2009-06-26 | glsl: checkpoint: predicate __retVal = expr with __returnFlag | Brian Paul | |
The glean "function with early return (1)" test passes now. | |||
2009-06-26 | glsl: use new helper functions in _slang_gen_logical_and/or() | Brian Paul | |
2009-06-26 | glsl: add comments | Brian Paul | |
2009-06-26 | glsl: checkpoint: replace 'return' with __returnFlag=true; | Brian Paul | |
Needed for "remove early returns" transformation. | |||
2009-06-26 | glsl: fix up scoping for parent/children in slang_operation_copy() | Brian Paul | |
This will need more testing, but no regressions seen so far. | |||
2009-06-26 | glsl: fix uninitialized var in _slang_gen_for_without_continue() | Brian Paul | |
2009-06-26 | glsl: added slang_operation_free_children() | Brian Paul | |
2009-06-26 | glsl: added slang_oper_num_children() helper | Brian Paul | |
2009-06-26 | glsl: check-point: declare _returnFlag | Brian Paul | |
2009-06-26 | glsl: added slang_operation_insert_child() | Brian Paul | |
2009-06-26 | glsl: use slang_generate_declaration() to consolidate some code | Brian Paul | |
2009-06-26 | glsl: remove obsolete comment | Brian Paul | |
2009-06-26 | st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED | Brian Paul | |
2009-06-26 | glsl: implement _slang_gen_while_without_continue() | Brian Paul | |
2009-06-26 | glsl: fix a bug involving 'continue' in 'for' loops | Brian Paul | |
Need to execute the for loop's increment code before we continue. Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing loop and avoid the "cont if true" path in this situation. Plus, assorted clean-ups. | |||
2009-06-26 | glsl: added slang_oper_child_const() | Brian Paul | |
2009-06-26 | glsl: use _slang_loop_contains_continue_or_break() to check for unrolling | Brian Paul | |
The previous test failed for nested loops. | |||
2009-06-26 | glsl: use new _slang_loop_contains_continue() helper function | Brian Paul | |
2009-06-26 | glsl: implement continue->break translation for do-while loops | Brian Paul | |
2009-06-26 | glsl: added slang_operation_literal_int/bool() helper functions | Brian Paul | |
2009-06-26 | glsl: don't allocate 0-length children array in slang_operation_copy() | Brian Paul | |
2009-06-26 | glsl: remove debug code, misc clean-up | Brian Paul | |
2009-06-26 | glsl: implement continue->break transformation for for-loops | Brian Paul | |
2009-06-26 | glsl: added slang_operation_add_children() and slang_oper_child() helpers | Brian Paul | |
2009-06-26 | glsl: added slang_assemble_ctx::EmitContReturn field, init | Brian Paul | |
2009-06-26 | glsl: don't unroll loops containing continue/break | Brian Paul | |
Just search the AST in _slang_can_unroll_for_loop(). | |||
2009-06-26 | Revert "slang: if/else/break & if/else/continue work for unrolled loops" | Brian Paul | |
We should just check if the loop contains a continue/break in the _slang_can_unroll_for_loop() test function... This reverts commit 989856bde47d699d7e18798df4013fbf962e1d4b. Conflicts: src/mesa/shader/slang/slang_codegen.h | |||
2009-06-26 | glsl: Added gl_shader_state::EmitContReturn field | Brian Paul | |
This is the start of a glsl-continue-return feature branch to support a GLSL code generator option for 'continue' and 'return' statements. Some targets don't support CONT or RET statements so we'll need to try to generate code that does not use them... | |||
2009-06-22 | i965: handle OPCODE_SWZ in the glsl path | Roland Scheidegger | |
glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling). (cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac) | |||
2009-06-22 | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer | |
Fixes glean depthStencil test. (cherry picked from commit 3885b708fdbb7bbd5dd3a247c41fb9a75ee7c057) |