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AgeCommit message (Expand)Author
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul
2010-10-21i965: Correct scratch space allocation.Eric Anholt
2010-10-21i965: Don't emit register spill offsets directly into g0.Eric Anholt
2010-10-21i965: Add support for register spilling.Eric Anholt
2010-10-21i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt
2010-10-21i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt
2010-10-21mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu
2010-10-20swrast: Print out format on unexpected failure in _swrast_DrawPixels.Vinson Lee
2010-10-20mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke
2010-10-20osmesa: link against libtallocOrion Poplawski
2010-10-19i965: Use the new style of IF statement with embedded comparison on gen6.Eric Anholt
2010-10-19i965: Set the source operand types for gen6 if/else/endif to integer.Eric Anholt
2010-10-19i965: Add EU emit support for gen6's new IF instruction with comparison.Eric Anholt
2010-10-19i965: Disable thread dispatch when the FS doesn't do any work.Eric Anholt
2010-10-19i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.Eric Anholt
2010-10-19i965: Tell the shader compiler when we expect depth writes for gen6.Eric Anholt
2010-10-19mesa: fix mesa version string constructionBrian Paul
2010-10-19mesa: Make sure we have the talloc cflags when using the talloc headersThomas Hellstrom
2010-10-19r300/compiler: Remove unused variable.Vinson Lee
2010-10-18r300g: Add new debug option for logging vertex/fragment program statsTom Stellard
2010-10-18r300/compiler: Add a new function for more efficient dataflow analysisTom Stellard
2010-10-18r300/compiler: Clear empty registers after constant foldingTom Stellard
2010-10-18r300/compiler: Fix incorrect assumptionTom Stellard
2010-10-18r300/compiler: Create a helper function for merging presubtract sourcesTom Stellard
2010-10-18i965: Remove unused variable.Kenneth Graunke
2010-10-18i965: Avoid blits in BufferCopySubdata on gen6.Eric Anholt
2010-10-18i965: Fix scissor-offscreen on gen6 like we did pre-gen6.Eric Anholt
2010-10-18i965: Assert out on gen6 VS constant buffer reads that hang the GPU for now.Eric Anholt
2010-10-18i965: Fix assertion failure on gen6 BufferSubData to busy BO.Eric Anholt
2010-10-18i965: Fix a weirdness in NOT handling.Eric Anholt
2010-10-18i965: Disable the debug printf I added for FS disasm.Eric Anholt
2010-10-18i965: Add missing "break" statement.Kenneth Graunke
2010-10-18mesa: Add missing else in do_row_3DBrian Rogers
2010-10-15st/mesa: update function name, commentsBrian Paul
2010-10-15st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32Brian Paul
2010-10-15st/mesa: reformatting in st_cb_drawpixels.cBrian Paul
2010-10-15st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)Brian Paul
2010-10-15i965: Set the type of the null register to fix gen6 FS comparisons.Eric Anholt
2010-10-15i965: Fix indentation after commit 3322fbafIan Romanick
2010-10-15mesa: Add missing header to shaderobj.h.Vinson Lee
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-14i965: Fix texturing on pre-gen5.Eric Anholt
2010-10-14mesa: remove post-convolution width/height varsBrian Paul
2010-10-14i965: Add support for ir_unop_round_even via the RNDE instruction.Kenneth Graunke
2010-10-14glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.Kenneth Graunke
2010-10-14i965: Clean up a warning in the old fragment backend.Kenneth Graunke
2010-10-14i965: Enable the new FS backend on pre-gen6 as well.Eric Anholt
2010-10-14i965: Correctly emit the RNDZ instruction.Kenneth Graunke
2010-10-14i965: Use RNDZ for ir_unop_trunc in the new FS.Kenneth Graunke
2010-10-14i965: Use logical-not when emitting ir_unop_ceil.Kenneth Graunke