Age | Commit message (Collapse) | Author |
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in vertex_buffer. Improved vertex program pipeline stage such that
output registers can be processed in a loop. Getting closer to where
we need to be in order to implement performance optimizations...
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normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
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(void *) pointers.
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Chimera bug)
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Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
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Update OpenVMS makefile for vertex-routines
#ifndef __VMS added for one print statement containing __FUNCTION__
Modified Files:
Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c
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are in subdirectories of this directory. The list of rules that were here
was out of date for Mesa 4 and would likely get out of date again. It is
better to have make handle it (e.g., use pmake -v on IRIX).
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Allows compilation on IRIX.
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GL_ARB_shadow_ambient
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