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2010-02-12dri: Store the loader private passed in at dri context creationKristian Høgsberg
We just threw it away before, but we haven't had a use for it yet.
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12Revert "r600c: substract vbo offset to vbo size"Jerome Glisse
This reverts commit 325614a882f5371da512536e07c443a172ffb87c. Ok this was already fixed this commit actualy broke things
2010-02-12r600c: substract vbo offset to vbo sizeJerome Glisse
To avoid kernel complaining and to set proper boundary on vbo, substract the vbo offset to the vbo size.
2010-02-12r600: be more exact in vb size calculationAndre Maasikas
to make kernel cs checker happier, last attribs don't need full stride of space. Calculate as count-1*stride + size of attrib
2010-02-12r600: support GL_SHORT attributesAndre Maasikas
normalized seems to work with this setting.
2010-02-11main: Fix compiler warning. No need to convert/store depthScale as GLfloat ↵Karl Schultz
just to convert it back to GLuint to call unpack_depth_span. Also removes a difference between the 24/8 and 8/24 texstore routines.
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
saves us a dword in sampler state, hw can't do non-integer aniso degree anyway. To allow aniso 1x (which seems of dubious value but some hardware (radeons) have such a mode, and even d3d allows specifiying it) redefine anisotropic filtering as disabled only if max_anistropy is 0.
2010-02-11glapi: Avoid #including gl.hKristian Høgsberg
It's only used for a couple of integer types and and might conflict with other client API header files.
2010-02-11i915: Remove always-true irq_active struct intel_screen fieldKristian Høgsberg
2010-02-11i915: Remove a few DRI1 era struct intel_screen fieldsKristian Høgsberg
2010-02-11i915: Drop intelScreenPrivate typedef and just call it struct intel_screenKristian Høgsberg
2010-02-11i915: Remove unused intelRegion structKristian Høgsberg
Phew, sure is nice to only have one struct called intel region.
2010-02-11i915: Remove left-over drmUnmap()Kristian Høgsberg
2010-02-11mesa: additional constant/limit assertionsBrian Paul
2010-02-11gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger
seems cleaner, and other dynamic state like viewport is handled that way too
2010-02-11st/mesa: fix gallium texture level selection for RTTBrian Paul
Fixes invalid texture level when rendering to a texture where GL_BASE_LEVEL > 0. This will be cherry-picked to the 7.7 branch after additional testing.
2010-02-11gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger
makes life of state trackers easier
2010-02-10st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c.Vinson Lee
2010-02-10swrast: Silence uninitialized variable warnings in ss_tritmp.h.Vinson Lee
2010-02-10ffb: Fix build.Vinson Lee
2010-02-10dri: Fix one last copy-and-paste brain damage from a previous commitIan Romanick
2010-02-10scons: User friendly message for code generated filesJosé Fonseca
2010-02-10r300/compiler: r500-fs: Properly set HW register swizzles.Corbin Simpson
Fixes fallout from 9a1bf52c.
2010-02-10st/mesa: more fixes for stencil ref change.Roland Scheidegger
compiles. Might need to do something to make it possible to save/restore stencil ref.
2010-02-10dri: Fix copy-and-paste brain damage in previous commitIan Romanick
A number of places in 3cce4a1e10361458630511543b7a8a6438544775 use TRUE instead of GL_TRUE. This causes build failures in all of the drivers that I don't typically build. Win. Reported by sungami on IRC. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-02-10intel: Don't expose GLX_SWAP_EXCHANGE_OMLIan Romanick
We can't always guarantee that the swap will happen by exchange, so we can't expose this mode. GLX_SWAP_UNDEFINED_OML already covers the case where the swap *might be* by exchange. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-10intel: Expose a minimal number of configs with accumulation bufferIan Romanick
Expose one config per color depth that includes accumulation buffer. We could probably expose only one config with accumulation buffer, but that would require figuring out the actual color depth. This is easier and only exposes 2 useless configs. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-10dri: Allow selective generation of accum. buffer configsIan Romanick
Modify the interface to driCreateConfigs allowing drivers to not expose configs with an accumuation buffer. All of the drivers calling function have been updated to pass true for the accumulation selector. This maintains the current behavior. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-02-10intel: Stop exposing useless 24 depth/0 stencil configsIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-10intel: Remove redundant init of depth_bits / stencil_bits in intelInitScreen2Ian Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-10intel: Update comment in intelInitScreen2 to noting DRI2 protocol issuesIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-10Add new symbol to exports listunknown
2010-02-10Simplify GLSL extension mechanism.Michal Krol
Since extension name and extension name string are the same, collapse them into one name.
2010-02-10glsl: GLSL extensions have the GL_ prefixBrian Paul
Both the #extension directive name and the preprocessor symbol start with the GL_ prefix. For example: ... New glean/glsl1 tests have been added to test the #extension feature.
2010-02-10r600: Fix typo in __DRI_TEXTURE_FORMAT_RGBA renameKristian Høgsberg
Oops, I n00bed it.
2010-02-10radeon: Fix printf formatings to match te values.Pauli Nieminen
2010-02-10radeon: Define EXT_framebuffer_object constants to match hw.Pauli Nieminen
This hides the assertion failure in glean/fbo test. Underlying problem when same texture is set twice to different attachments will cause assertion.
2010-02-09mesa: move all limit/constant assertions into check_context_limits()Brian Paul
2010-02-09dri_interface: Introduce DRI tokens for the texBuffer texture formatsKristian Høgsberg
This used to take GLX tokens, but the DRI interface can't depend on GLX defines. We fix this by introducing DRI tokens that have the same value as the GLX texture format tokens.
2010-02-09gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger
This will make driver's life a bit harder, however it makes sense that stencil reference value is not part of the pipe_depth_stencil_alpha_state, because it often (there are some algorithms which require this) changes more frequently than the rest of the dsa state. This is also encouraged by some graphic APIs. Treat it similar to pipe_blend_color.
2010-02-09radeon: Add some debug output for fbo supportPauli Nieminen
2010-02-09r200: Fix UMS notto emit stp.Pauli Nieminen
Polgon stipples are handled by kernel in UMS. Mark the state as never to be emited for UMS.
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c
2010-02-08st/mesa: fix wrong initialization of MaxPointSizeRoland Scheidegger
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg
2010-02-09st/mesa: remove special-case cyl-wrap codeBrian Paul
Cylinder wrap mode works with perspective interpolation now.
2010-02-09st/mesa: check for PROG_PARAM_BIT_CYL_WRAP flagBrian Paul
2010-02-09mesa: add back-door support for cylindrical texture wrap modeBrian Paul
If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP flag. The gallium state tracker will look for this flag. This feature is only for testing purposes and may be remove at some point. But if it's useful we could write a GL/Mesa extension to expose it properly.
2010-02-09mesa: Enable true refcounting for NullBufferObj.Michal Krol
This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed.