Age | Commit message (Expand) | Author |
2004-02-28 | Only print message about disabling HW TCL if the chip supports it in the | Michel Dänzer |
2004-02-27 | Create all the right modes for 16-bit screens. | Ian Romanick |
2004-02-27 | Fix a problem with 24-bit screens. Modes with 0 stencil bits were | Ian Romanick |
2004-02-27 | move _mesa_load_state_parameters() to state validation stage | Brian Paul |
2004-02-27 | fix PK2H, UP2H, PK2US bugs | Brian Paul |
2004-02-26 | check for null paramList | Brian Paul |
2004-02-26 | check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmap | Brian Paul |
2004-02-26 | check for invalid vertex/fragment program in glBegin | Brian Paul |
2004-02-26 | fix another glDrawArrays indexing bug, jump through _glapi_Dispatch functions | Brian Paul |
2004-02-26 | Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3. | Felix Kuehling |
2004-02-26 | Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all savage... | Felix Kuehling |
2004-02-26 | Forgot to remove savagevb.h in last commit. | Felix Kuehling |
2004-02-26 | Converted vertex setup to use t_vertex.[ch]. | Felix Kuehling |
2004-02-26 | Create all the right modes for 16-bit screens. | Ian Romanick |
2004-02-26 | added _tnl_allow_vertex/pixel_fog() calls | Brian Paul |
2004-02-25 | Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul) | Felix Kuehling |
2004-02-25 | use ABS(Z) when computing blend factors | Brian Paul |
2004-02-24 | call _tnl_allow_pixel/vertex_fog() funcs | Brian Paul |
2004-02-24 | turns out we probably need a _tnl_allow_pixel_fog() function afterall | Brian Paul |
2004-02-24 | jump through dispatch table instead of calling gl functions directly | Brian Paul |
2004-02-24 | fix incorrect texcoord attribute index | Brian Paul |
2004-02-24 | added some GLAPIENTRY keywords, minor clean-ups | Brian Paul |
2004-02-24 | s/transform/tnl/ | Brian Paul |
2004-02-24 | Yet another revision of _ae_update_state(). Issue both conventional AND | Brian Paul |
2004-02-24 | added some const keywords | Brian Paul |
2004-02-24 | glDrawArrays loop was wrong | Brian Paul |
2004-02-23 | updates from Erdi Chen | Brian Paul |
2004-02-23 | delete the textures | Dave Airlie |
2004-02-22 | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling |
2004-02-20 | fixed some typos | Daniel Borca |
2004-02-19 | Refactored several variables out of XMesaVisual in favor of identical | Ian Romanick |
2004-02-17 | A few more tweaks to fog code. | Brian Paul |
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul |
2004-02-17 | added SPAN_W | Brian Paul |
2004-02-17 | just some reformatting | Brian Paul |
2004-02-17 | some debug code | Brian Paul |
2004-02-17 | added FogOption to fragment_program struct | Brian Paul |
2004-02-17 | added FixedToDouble() macro | Brian Paul |
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul |
2004-02-16 | texture env combine refactor (Andreas Stenglein), following the same principl... | Roland Scheidegger |
2004-02-16 | Add _tnl_set_attr() to complement existing get_attr() call. | Keith Whitwell |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca |
2004-02-15 | some code clean-ups | Brian Paul |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul |
2004-02-14 | Remove debug | Keith Whitwell |
2004-02-14 | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell |
2004-02-13 | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick |
2004-02-13 | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul |
2004-02-13 | set buffer object default Usage and Access | Brian Paul |
2004-02-13 | new comments, rename some stuff | Brian Paul |