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AgeCommit message (Expand)Author
2011-03-14i965: Enable texture lookups whose return type is 'float'Kenneth Graunke
2011-03-14i965: Fix tex_swizzle when depth mode is GL_REDChad Versace
2011-03-14i965: Remove dead assignmentChad Versace
2011-03-14mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák
2011-03-14mesa: fix up assertion in _mesa_source_buffer_existsMarek Olšák
2011-03-14ir_to_mesa: do not check the number of uniforms against hw limitsMarek Olšák
2011-03-12Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt
2011-03-12Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...Eric Anholt
2011-03-12Revert "i965: Use the fixed function GLSL program instead of the ARB program."Eric Anholt
2011-03-12gallium: Delay the creation of simple helper shadersJakob Bornecrantz
2011-03-12u_blitter: Do blits in linear color space.Henri Verbeet
2011-03-12r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500Marek Olšák
2011-03-12r300/compiler: TEX instructions don't support negation on source argumentsMarek Olšák
2011-03-12r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)Marek Olšák
2011-03-12r300/compiler: fix translating the src negate bits in pair_translateMarek Olšák
2011-03-12r300g: implement fragment color clamping in the shaderMarek Olšák
2011-03-12r300/compiler: fix the saturate modifier when applied to TEX instructionsMarek Olšák
2011-03-11nouveau: Build fixAdam Jackson
2011-03-11r600: Build fixAdam Jackson
2011-03-11scons: Move texenvprogram.c to ff_fragment_shader.cpp.Vinson Lee
2011-03-11i965: Use the fixed function GLSL program instead of the ARB program.Eric Anholt
2011-03-11mesa: Track a computed _CurrentFragmentProgram for current gl_shader_programEric Anholt
2011-03-11mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt
2011-03-11mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.Eric Anholt
2011-03-11mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.Eric Anholt
2011-03-11mesa: Move texenvprogram.c to ff_fragment_shader.cpp.Eric Anholt
2011-03-11prog_cache: Add some support for shader_programs in prog_cache.Eric Anholt
2011-03-11mesa: Don't try to remove an internal shader_program from the hash.Eric Anholt
2011-03-11i965: Use ffs() on a 32-bit int value instad of ffsll().Eric Anholt
2011-03-11gallium: remove flags from the flush functionMarek Olšák
2011-03-11gallium: remove the geom_flags param from is_format_supportedMarek Olšák
2011-03-11gallium: cleanup fence_signalled and fence_finishMarek Olšák
2011-03-11mesa: test against MaxUniformComponents in check_resources()Brian Paul
2011-03-11mesa: move location of some geometry program limitsBrian Paul
2011-03-11mesa: use check_resources() to check program against limitsBrian Paul
2011-03-11mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul
2011-03-11mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objectsBrian Paul
2011-03-11st/mesa: remove unnecessary flushesMarek Olšák
2011-03-09intel: Don't complain when getparam fails due to a missing param.Eric Anholt
2011-03-09i965: Pack the tracked state atoms into separate arrays for prepare/emit.Chris Wilson
2011-03-08gallium: add timeout parameter to fence_finishMarek Olšák
2011-03-08st/mesa: implement ARB_syncMarek Olšák
2011-03-08st/mesa: cleanup checking for signed compressed formats in generate_mipmapsMarek Olšák
2011-03-08st/mesa: add LATC and 3DC supportMarek Olšák
2011-03-08mesa: add ATI_texture_compression_3dcMarek Olšák
2011-03-08mesa: add EXT_texture_compression_latcMarek Olšák
2011-03-08st/mesa: Fix an incorrect user vertex buffer referenceThomas Hellstrom
2011-03-08vbo: mark vertex arrays as dirty when re-bindingMarek Olšák
2011-03-08r300/compiler: remove unused variablesMarek Olšák
2011-03-08swrast: flip the conditionals in shadow_compare4() for readabilityBrian Paul