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2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
2008-09-02fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul
2008-09-01mesa: use CALLOC instead of MALLOC to fix valgrind warningBrian Paul
2008-09-01gallium: added st_bind/release_teximage() functionsBrian Paul
2008-09-01gallium: move st_texture_image() cast wrapper to header fileBrian Paul
2008-08-28mesa: remove debug codeBrian Paul
2008-08-28mesa: dynamically grow the fixed function vertex program as neededBrian Paul
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
2008-08-28gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul
The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
2008-08-28mesa: bump MAX_INSN to 300Brian Paul
2008-08-27gallium: better support for user-space interleaved arraysBrian Paul
Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
2008-08-27gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul
2008-08-27gallium: remove old assertionsBrian Paul
2008-08-26vbo: seed initial max_element value with a more likely candidateKeith Whitwell
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-22gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul
2008-08-22mesa: glsl: regenerated fileBrian Paul
2008-08-22mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul
2008-08-20mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul
Need to remove the 'nil' components before swizzling a swizzle
2008-08-20mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul
2008-08-20mesa: glsl: regenerated fileBrian Paul
2008-08-20mesa: glsl: better implementation of ftransform()Brian Paul
2008-08-19mesa: allow for extra per-context initBrian Paul
2008-08-19gallium: implement a fast-path for glReadPixels for common casesBrian Paul
2008-08-19gallium: do a proper implementation of GL_OES_read_formatBrian Paul
Examine the currently bound color buffer's format to see if there's a good format/type match.
2008-08-19mesa: glsl: more writemask error checkingBrian Paul
2008-08-19mesa: glsl: added some post incr/decr error checksBrian Paul
2008-08-19mesa: glsl: limit function matching through castingBrian Paul
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul
Unused uniforms are no longer included in the active uniforms list.
2008-08-19mesa: glsl: put var emit/ref code into separate functionsBrian Paul
2008-08-19mesa: Call pipe->destroy on context destruction for all platforms.José Fonseca
2008-08-19st: Do not translate program constants to immediates whenMichal Krol
indirect addressing used.
2008-08-19st: Translate address register declaration.Michal Krol
2008-08-19st: Fix immediate construction.Michal Krol
2008-08-18gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffersBrian Paul
2008-08-18gallium: fix vertex program output translation/mapping bugBrian Paul
In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function.
2008-08-18gallium: fix do_flip bug on glCopyTexImage / surface_copy() pathBrian Paul
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-15mesa: glsl: fix linking of varying vars which are arraysBrian Paul
2008-08-15gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are ↵Brian Paul
missing/null fixes potential segfaults when vertex arrays are missing
2008-08-15mesa: Issue PIPE_FLUSH_FRAME in glSwapBuffers/glFlush/glFinish.José Fonseca
2008-08-14gallium: init default texture image to grayBrian Paul
2008-08-14gallium: use a default texture in update_textures(), update_samplers() when ↵Brian Paul
needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture.
2008-08-14gallium: added queries to determin GL_EXT_packed_depth_stencil supportBrian Paul
2008-08-14mesa: Don't use alignments < 4.José Fonseca
2008-08-13gallium: in fallback_copy_texsubimage() create new tex surface for CPU read ↵Brian Paul
access Was trying to use the strb->surface but it's made for GPU read/write only.
2008-08-13mesa: KIL -> KIL, KIL_NV -> KILP.Michal Krol
2008-08-12gallium: more context clean-upBrian Paul
2008-08-12mesa: glsl: fix error detection of writing to read-only variablesBrian Paul
2008-08-12mesa: texture crop rect stateBrian Paul
2008-08-12mesa: glsl: fix commentBrian Paul