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AgeCommit message (Expand)Author
2004-06-06Remove the rest of the need for glxclient.h and remove it from the tree.Ian Romanick
2004-06-06Bool may not be available when DRI_NEW_INTERFACE_ONLY is defined.Ian Romanick
2004-06-05Enable use of new DRI interface in Unichrome driver.Ian Romanick
2004-06-04Start to "modernize" the driver.Ian Romanick
2004-06-04Replace 'Display *' with '__DRInativeDisplay *'.Ian Romanick
2004-06-04Enable GL_EXT_blend_subtract and GL_NV_blend_square.Ian Romanick
2004-06-03Redo of removing __driRegisterExtensions(). I accidentally undid the previous...Jon Smirl
2004-06-03Enable use of new DRI interface in Rage128 driver.Ian Romanick
2004-06-03fix minor signedness issue in assertionRoland Scheidegger
2004-06-03Remove fill_in_modes and use driFillInModes instead.Ian Romanick
2004-06-03Add a new function, driFillInModes, that is to be used by drivers toIan Romanick
2004-06-03Fix problems when sizeof(Node) != sizeof(float)Keith Whitwell
2004-06-03masked out unsupported glBlendColor (some games check only the proc addr)Daniel Borca
2004-06-03Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl
2004-06-03kill __driRegisterExtensions(), none of the functions did anythingJon Smirl
2004-06-02driCheckDriDdxDrmVersion uses a function that is not available toIan Romanick
2004-06-02Removed need for sarea.h, various touch ups to get rid of type mismatches.Jon Smirl
2004-06-02Require libGL API version 20040602, which actually exportsIan Romanick
2004-06-02Make sure USE_NEW_INTERFACE is defined if DRI_NEW_INTERFACE_ONLY isIan Romanick
2004-06-02add support for more than 2 texture units (max 6, default 4). use hang workar...Roland Scheidegger
2004-06-02change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s...Roland Scheidegger
2004-06-02Minor changes to make it work better outside X. "Success" is replacedIan Romanick
2004-06-02Replace use of XID with __DRIid.Ian Romanick
2004-06-02Re-import from DRI tree.Ian Romanick
2004-06-02XF86DRIDestroyContext, XF86DRICreateDrawable, andIan Romanick
2004-06-02fix stencil index bug (#964704)Brian Paul
2004-06-02Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick
2004-06-02Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul
2004-06-01Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick
2004-06-01add support for GL_ARB_texture_env_crossbarRoland Scheidegger
2004-06-01Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick
2004-06-01Fix a couple issues related to GetDrawableInfo. In the new DRIIan Romanick
2004-06-01Replace occurances of GLXDrawable and Drawable with __DRIid.Ian Romanick
2004-06-01Fix a couple typos that prevent building with DRI_NEW_INTERFACE_ONLY.Ian Romanick
2004-06-01Remove unnecessary #include "mach64_common.h" which breaks the build for me.Eric Anholt
2004-06-01Missed in last commit:Eric Anholt
2004-06-01Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKEEric Anholt
2004-05-31Use MKDEP make variables instead of hard-coding.Eric Anholt
2004-05-31reworked FXT1Daniel Borca
2004-05-31fixup mach64 for newer build/typesDave Airlie
2004-05-29check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376)Brian Paul
2004-05-28use new interface for tdfx (phase 2)Adam Jackson
2004-05-28Fix type conflict.Adam Jackson
2004-05-28update so it compiles again (untested driver path!). Basically ported changes...Roland Scheidegger
2004-05-28remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and u...Roland Scheidegger
2004-05-27Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without includingIan Romanick
2004-05-27Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick
2004-05-27change some explicit references to texture units 0/1 to unit < MaxTextureUnit...Roland Scheidegger
2004-05-27Modify glprocs.h to have two tables instead of one. The first tableIan Romanick
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick