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AgeCommit message (Collapse)Author
2009-06-03swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul
It's possible for mis-behaving vertex programs to produce vertex data with very large/NaN values. This doesn't get handled reliably by the clipper code so we may try to rasterize triangles that extend beyond the viewport/window. Always clip spans to avoid invalid memory accesses later.
2009-06-03vbo: minor reformattingBrian Paul
2009-06-03vbo: move/refactor debug codeBrian Paul
2009-06-03vbo: added debug code to check array data validity (disabled)Brian Paul
2009-06-03vbo: new debug/dump code (disabled)Brian Paul
2009-06-03mesa: added NaN checking code (disabled)Brian Paul
2009-06-03mesa: check/prevent NaN for EX2/LG2Brian Paul
2009-06-03tnl: updated clip debug code (disabled)Brian Paul
2009-06-03mesa: added buffer object debug code (disabled)Brian Paul
2009-06-03tnl: add some floating point sanity checks (disabled)Brian Paul
2009-06-03vbo: tweak out-of-bounds VBO access error messageBrian Paul
Subtract 1 from _MaxElement to be clearer.
2009-06-03Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick
DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file?
2009-06-03Fast path when rebinding the same texture in single context environmentIan Romanick
If there is no shared context, there is no purpose in rebinding the same texture. In some artificial tests this improves performance 10% - 30%.
2009-06-02st/mesa: minor clean-ups, reformatting, etcBrian Paul
2009-06-02st/mesa: implement/enable GL_ARB_copy_buffer extensionBrian Paul
2009-06-02mesa: fix error test mistake in _mesa_CopyBufferSubData()Brian Paul
2009-06-02mesa: enable GL_ARB_copy_buffer for software driversBrian Paul
2009-06-02mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul
2009-06-02mesa: _mesa_CopyBufferSubData() function, and driver fall-backBrian Paul
2009-06-02mesa: new state for GL_ARB_copy_bufferBrian Paul
2009-06-02mesa: new CopyBufferSubData() driver hookBrian Paul
2009-06-02glapi: regenerated files for GL_ARB_copy_bufferBrian Paul
2009-06-02glapi: include ARB_copy_buffer.xmlBrian Paul
2009-06-02glapi: GL_ARB_copy_buffer xml infoBrian Paul
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com>
2009-06-02i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs.
2009-06-02i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.Eric Anholt
This gets two more glean glsl1 tests using the non-GLSL path.
2009-06-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-01st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul
Need to take the draw buffer's up/down orientation into consideration when setting the sprite_coord_mode field. Fixes inverted sprites when drawing into an FBO.
2009-06-01Use separate $(MINSTALL) for installing librariesDan Nicholson
The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053.
2009-05-30mesa: Output warnings to debugger on Windows.José Fonseca
Stderr of Windows applications without console is not usually visible.
2009-05-30mesa: Check/propagate return value on st_make_current.José Fonseca
Prevents segmentation fault when trying to set the viewport/scissor after a context/drawable visual mismatch.
2009-05-30mesa: Add success/failures return value to _mesa_make_current.José Fonseca
2009-05-27st/mesa: init Format field of vertex arrays for feedback modeBrian Paul
Fixes segfault in glRasterPos()
2009-05-26i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-05-26i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
Fixes failed viewport updates on glxgears (and other apps) resize since e41780fedc2c1f22b43118da30a0103fa68b769f. Bug #20473.
2009-05-26intel: Override MaxRenderbufferSize with hardware constraintsChris Wilson
Limit the maximum renderbuffer size to 8192 on i965 and to 2048 on earlier hardware.
2009-05-22mesa: fix warning message in vbo_exec_DrawRangeElements()Brian Paul
2009-05-22mesa: add missing update_min() call in update_arrays()Brian Paul
2009-05-22mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elementsBrian Paul
This array was mistakenly dimensioned with VERT_ATTRIB_MAX (32) but it should really be MAX_VERTEX_GENERIC_ATTRIBS (16). The generic vertex attributes are in addition to the conventional arrays (except in NV vertex program mode- they alias/overlay in that case) so the total of all conventional attributes plus generic attributes should total 32 (not 48).
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: simplify adjust_buffer_object_ref_counts()Brian Paul
2009-05-22mesa: minor code clean-upBrian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22vbo: s/32/VERT_ATTRIB_MAX/Brian Paul
2009-05-22mesa: use Elements() for loop boundBrian Paul