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2011-03-11mesa: move location of some geometry program limitsBrian Paul
The gl_program_constants struct is for limits that are applicable to any/all shader stages. Move the geometry shader-only fields into the gl_constants struct. Remove redundant MaxGeometryUniformComponents field too.
2011-03-11mesa: use check_resources() to check program against limitsBrian Paul
Without these checks we could create shaders with more samplers, constants than the driver could handle. Fail linking rather than dying later.
2011-03-11mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul
and rename them.
2011-03-11mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objectsBrian Paul
Need to flush rendering (or at least indicate that the rug might be getting pulled out from underneath us) when a shader, buffer object or query object is about to be deleted. Also, this helps to tell the VBO module to unmap its current vertex buffer.
2011-03-11st/mesa: remove unnecessary flushesMarek Olšák
The framebuffer cache flush should be implicit when calling set_framebuffer_state. There is no need to flush the command stream either.
2011-03-09intel: Don't complain when getparam fails due to a missing param.Eric Anholt
This is an expected behavior when we're testing for the presence of new kernel features.
2011-03-09i965: Pack the tracked state atoms into separate arrays for prepare/emit.Chris Wilson
Improves performance of a hacked-up scissor-many (to reuse a small set of scissors instead of blowing out the cache, and then to run 100x more iterations so it actually took some time) by 3.6% +/- 1.2% (n=10)
2011-03-08gallium: add timeout parameter to fence_finishMarek Olšák
This is a follow-up to the ARB_sync patch for st/mesa and completes the ARB_sync implementation.
2011-03-08st/mesa: implement ARB_syncMarek Olšák
The ServerWaitSync implementation matches Intel's driver. The extension is advertised when pipe_screen::fence_finish is set.
2011-03-08st/mesa: cleanup checking for signed compressed formats in generate_mipmapsMarek Olšák
2011-03-08st/mesa: add LATC and 3DC supportMarek Olšák
softpipe passes all tests.
2011-03-08mesa: add ATI_texture_compression_3dcMarek Olšák
LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy. Note that there is no specification for 3DC, just a few white papers from ATI.
2011-03-08mesa: add EXT_texture_compression_latcMarek Olšák
The encoding/decoding algorithms are shared with RGTC. Thanks to some magic with the base format, the RGTC texstore functions work for LATC too. swrast passes the related piglit tests besides two things: - The alpha channel is wrong (it's always 1), however the incorrect alpha channel makes some other tests fail too, so I guess it's unrelated to LATC. - Signed LATC fetches aren't correct yet (signed values are clamped to [0,1]), however RGTC has the same problem. Further testing (with other of my patches) shows that hardware drivers and softpipe work. BTW, ETQW uses this extension.
2011-03-08st/mesa: Fix an incorrect user vertex buffer referenceThomas Hellstrom
st->user_vb[attr] was always pointing to the same user vb, regardless of the value of attr. Together with reverting the temporary workaround for bug 34378, and a fix in the svga driver, this fixes googleearth on svga. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-08vbo: mark vertex arrays as dirty when re-bindingMarek Olšák
This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=34378
2011-03-08r300/compiler: remove unused variablesMarek Olšák
2011-03-08swrast: flip the conditionals in shadow_compare4() for readabilityBrian Paul
2011-03-08swrast: add coord clamping, fix comparisons for shadow testingPhilip Taylor
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=31159 for swrast and piglit depth-tex-compare. NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-08r300/compiler: fix equal and notequal shadow compare functionsMarek Olšák
2011-03-08r300/compiler: detect constants harderMarek Olšák
2011-03-08r300/compiler: improve the detection of constants for constant foldingMarek Olšák
Now the expression V==0 generates one instruction instead of two.
2011-03-08r300/compiler: saturate Z before the shadow comparisonMarek Olšák
This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31159 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-07mesa: return after invalidating renderbufferMarek Olšák
2011-03-07st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format failsMarek Olšák
This fixes: state_tracker/st_format.c:401:st_pipe_format_to_mesa_format: Assertion `0' failed.
2011-03-07mesa: invalidate framebuffer if internal format of renderbuffer is changedMarek Olšák
RenderTexture doesn't have to be called in invalidate_rb, I guess.
2011-03-07mesa: initialize DummyBufferObject's mutexBrian Paul
The mutex's fields were all zeros. That's OK on Linux, but not Windows. NOTE: This is a candidate for the 7.10 branch.
2011-03-07st/mesa: fix incorrect version checking codeBrian Paul
2011-03-07mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()Brian Paul
Leftover debug code from 6364d75008b4fa580c1cb47c59ba1cf3e0caa6cd.
2011-03-07i915: Only invert wpos when rendering to the system framebuffer.Henri Verbeet
2011-03-07i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet
Instead of using the current gl_fragment_program. These aren't necessarily the same, for example when translate_program() is called by i915ValidateFragmentProgram().
2011-03-07intel: check for miptree allocation failureChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-07intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-07intel: Add some defense against bo allocation failureChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-06glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.Dave Airlie
This realigns the name of the glx bit to align with the core mesa names.
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced.
2011-03-04i965: Apply a workaround for the Ironlake "vertex flashing".Eric Anholt
This is an awful hack and will hurt performance on Ironlake, but we're at a loss as to what's going wrong otherwise. This is the only common variable we've found that avoids the problem on 4 applications (CelShading, gnome-shell, Pill Popper, and my GLSL demo), while other variables we've tried appear to only be confounding. Neither the specifications nor the hardware team have been able to provide any enlightenment, despite much searching. https://bugs.freedesktop.org/show_bug.cgi?id=29172 Tested by: Chris Lord <chris@linux.intel.com> (Pill Popper) Tested by: Ryan Lortie <desrt@desrt.ca> (gnome-shell)
2011-03-04st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supportedMarek Olšák
Because the format can be changed to UNORM in a surface. This fixes: state_tracker/st_atom_framebuffer.c:163:update_framebuffer_state: Assertion `framebuffer->cbufs[i]->texture->bind & (1 << 1)' failed.
2011-03-04i965: Fix extending VB packetsChris Wilson
Computation of the delta of this array from the last had a silly little bug and ignored any initial delta==0 causing grief in Nexuiz and friends. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Handle URB_FENCE erratum for BroadwaterChris Wilson
There is a silicon bug which causes unpredictable behaviour if the URB_FENCE command should cross a cache-line boundary. Pad before the command to avoid such occurrences. As this command only applies to gen4/5, do the fixup unconditionally as the specs do not actually state for which chip it was fixed (and the cost is negligible)... Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Align index to type size and flush if the type changesChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04intel: Add couple of missing gen6 commands to decodeChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Prevent using a zero sized (or of unknown type) vertex arrayChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-03scons: More tweaks to fix MinGW build.José Fonseca
2011-03-03scons: Ensure generated headers are in the include path.José Fonseca
2011-03-03i965: SNB GT1 has only 32k urb and max 128 urb entries.Zou Nan hai
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
2011-03-02mesa: added gl_program_constants::MaxAddressOffsetBrian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=29418
2011-03-02mesa: increase INST_INDEX_BITS to 12Brian Paul
For more info see fd.o bug 29418.
2011-03-02Revert "mesa: reduce calls to _mesa_test_framebuffer_completeness()"Brian Paul
This reverts commit 1f9a0a4e6e5566c36c781add5f1e62af3efdfb58. This caused trouble with Lightsmark w/ i965 driver and fbo/fbo-blit-d24s8 (see bug 34894). It's probably something simple but no time to debug now.
2011-03-02vbo: fix error parameterBrian Paul
Spotted by Ian.
2011-03-02i965: Maxinum the usage of urb space on SNB.Zou Nan hai
SNB has 64k urb space, we only use piece of them. The more urb space we alloc, the more concurrent vs threads we can run. push the urb space usage to the limit. Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>