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AgeCommit message (Expand)Author
2011-03-25mesa: fix glDrawTex*Chia-I Wu
2011-03-17mesa: one more missing pre-generated fileChia-I Wu
2011-03-17mesa: add more pre-generated filesChia-I Wu
2011-03-16intel: advertise GL_OES_point_spriteChia-I Wu
2011-03-16i965c: add MESA_FORMAT_RGBA8888_REV to brw_format_for_mesa_formatChia-I Wu
2011-03-16mesa: advertise GL_ARB_texture_non_power_of_twoChia-I Wu
2011-03-16android: Add Android.mk's.Chia-I Wu
2011-03-16android: Add pre-generated files.Chia-I Wu
2011-03-16android: Add __DRI_IMAGE_FORMAT_RGBA8888_REV.Chia-I Wu
2011-03-16android: Enable extensions required by ES1 for i915c.Chia-I Wu
2011-03-16android: Fix depth/stencil with i915c/i965c.Chia-I Wu
2011-03-16android: Fix build with bionic.Chia-I Wu
2011-03-16i965c: Fix a declaration in for loop.Chia-I Wu
2011-03-16i965c: Add support for GL_FIXED.Chia-I Wu
2011-03-16i915c: Add GL_OES_draw_texture support.Chia-I Wu
2011-03-15mesa: use BITFIELD64_BIT() macroBrian Paul
2011-03-15st/mesa: use BITFIELD64_BIT() macro in a few more placesBrian Paul
2011-03-15mesa: use 1UL for 64-bit unsigned constant for C++Brian Paul
2011-03-15i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt
2011-03-15i965: Do our lowering passes before the loop of optimization.Eric Anholt
2011-03-15mesa: fix scons buildMarek Olšák
2011-03-15gallium: add texture barrier support to the interface and st/mesa (v2)Marek Olšák
2011-03-15mesa: add display list support for NV_texture_barrierMarek Olšák
2011-03-15mesa: regenerate glapi filesMarek Olšák
2011-03-15mesa: add NV_texture_barrierMarek Olšák
2011-03-15st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.Mathias Fröhlich
2011-03-14i965: Enable texture lookups whose return type is 'float'Kenneth Graunke
2011-03-14i965: Fix tex_swizzle when depth mode is GL_REDChad Versace
2011-03-14i965: Remove dead assignmentChad Versace
2011-03-14mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák
2011-03-14mesa: fix up assertion in _mesa_source_buffer_existsMarek Olšák
2011-03-14ir_to_mesa: do not check the number of uniforms against hw limitsMarek Olšák
2011-03-12Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt
2011-03-12Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...Eric Anholt
2011-03-12Revert "i965: Use the fixed function GLSL program instead of the ARB program."Eric Anholt
2011-03-12gallium: Delay the creation of simple helper shadersJakob Bornecrantz
2011-03-12u_blitter: Do blits in linear color space.Henri Verbeet
2011-03-12r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500Marek Olšák
2011-03-12r300/compiler: TEX instructions don't support negation on source argumentsMarek Olšák
2011-03-12r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)Marek Olšák
2011-03-12r300/compiler: fix translating the src negate bits in pair_translateMarek Olšák
2011-03-12r300g: implement fragment color clamping in the shaderMarek Olšák
2011-03-12r300/compiler: fix the saturate modifier when applied to TEX instructionsMarek Olšák
2011-03-11nouveau: Build fixAdam Jackson
2011-03-11r600: Build fixAdam Jackson
2011-03-11scons: Move texenvprogram.c to ff_fragment_shader.cpp.Vinson Lee
2011-03-11i965: Use the fixed function GLSL program instead of the ARB program.Eric Anholt
2011-03-11mesa: Track a computed _CurrentFragmentProgram for current gl_shader_programEric Anholt
2011-03-11mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt
2011-03-11mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.Eric Anholt