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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2000-07-19
restore driver depth test enable/disable state in PopAttrib()
Brian Paul
2000-07-19
removed two bugs
Brian Paul
2000-07-18
Fixed off-by-one error in compute_shine_table(). Minor code clean-up
Brian Paul
2000-07-17
Fix for gloss and sgl eval bugs.
Keith Whitwell
2000-07-15
another tweak to optimized GL_RETURN code
Brian Paul
2000-07-15
fixed AA sampling problem, misc clean-up
Brian Paul
2000-07-14
removed references to fx_regoff.h and fx_gen_regoff.c
Brian Paul
2000-07-14
Fixed pixel color problem in general_flat_rgba_line(). Added debug code
Brian Paul
2000-07-14
added extra check to optimized GL_RETURN case
Brian Paul
2000-07-14
test for MESA_DEBUG = silent in gl_error(), misc clean-up
Brian Paul
2000-07-12
first bits of convolution code
Brian Paul
2000-07-10
Fix for miscolored rects in display lists.
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-07
test
Keith Whitwell
2000-07-05
changed MAX_WIDTH to 2048 to handle 2K textures
Brian Paul
2000-07-05
added texture cube map state save/restore
Brian Paul
2000-07-05
Holger's fixes for GL_EXT_texture_env_combine
Brian Paul
2000-06-30
added histogram sink test
Brian Paul
2000-06-30
initialize some color table scale/bias factors
Brian Paul
2000-06-30
enabled GL_POST_CONVOLUTION_COLOR_TABLE
Brian Paul
2000-06-30
NeedEyeCoords if non-uniform scale transform
Brian Paul
2000-06-29
fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)
Brian Paul
2000-06-29
added GL_TABLE_TOO_LARGE to gl_error()
Brian Paul
2000-06-29
several colortable fixes
Brian Paul
2000-06-29
don't add light's ambient color to BaseColor in gl_update_lighting()
Brian Paul
2000-06-28
add separate specular color support in multitextured_rgba_points()
Brian Paul
2000-06-28
added flat_multitextured_line()
Brian Paul
2000-06-28
fixed two proxy texture typos
Brian Paul
2000-06-28
added code to initialize shininess tables
Brian Paul
2000-06-27
initialize TextureStack matrices
Brian Paul
2000-06-27
added aligned memory allocations (Gareth Hughes)
Brian Paul
2000-06-27
added GL_EXT_texture_env_combine (Holger Waechtler)
Brian Paul
2000-06-27
fixed GL_INTENSITY error checking bug
Brian Paul
2000-06-27
removed bad DrawDestMask assignments
Brian Paul
2000-06-27
fixed type checking error
Brian Paul
2000-06-27
fixed an assertion and minor bug
Brian Paul
2000-06-27
init Point.UserSize
Brian Paul
2000-06-26
disabled some ctx->NeedEyeCoords shortcuts
Brian Paul
2000-06-26
updating mat ambient/emissive was broke. always compute ctx->EyeZDir
Brian Paul
2000-06-24
Performance fix for unfilled triangles on mga and i810 hardware.
Keith Whitwell
2000-06-23
fixed ColorMask test in update_rasterflags()
Brian Paul
2000-06-22
Added FREE(depth) in error clause before return
Brian Paul
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