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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2005-11-27
include stdint.h for BSD
Brian Paul
2005-11-25
use ADD_POINTERS macro instead of (uintptr_t) cast
Brian Paul
2005-11-24
Use _mesa_exec_free for fp->func.
Keith Whitwell
2005-11-24
use new _egl_api struct
Brian Paul
2005-11-23
Couple changes that were missed.
Aapo Tahkola
2005-11-23
fixed wrong return value in radeonShowSurfaceMESA()
Brian Paul
2005-11-22
reference bug 5131 in comment in _tnl_free_vertices()
Brian Paul
2005-11-22
disable freeing of fp->func, see comment (bug 5131)
Brian Paul
2005-11-22
Use correct enums for program output variables. Fixes
Keith Whitwell
2005-11-22
track state flags which might invalidate parameter lists
Keith Whitwell
2005-11-22
Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915
Keith Whitwell
2005-11-21
bit 31 of this inserts a nop after the current instruction
Dave Airlie
2005-11-21
get rid of some of those unknowns figured out from reg dumper
Dave Airlie
2005-11-20
move _mesa_init_instruction() to program.c
Brian Paul
2005-11-20
s/Saturate/SaturateMode/
Brian Paul
2005-11-20
Make Saturate a 2-bit field again, renamed to SaturateMode with three
Brian Paul
2005-11-19
additional clean-ups and improvements
Brian Paul
2005-11-19
remove incorrect cast
Brian Paul
2005-11-19
Saturate is a 1-bit boolean field
Brian Paul
2005-11-19
Bunch of little fixes:
Brian Paul
2005-11-19
in run_texnorm_stage() check if the texture unit is really enabled before try...
Brian Paul
2005-11-19
update some vars
Brian Paul
2005-11-19
No longer derive 'ati_fragment_shader' from 'program' class. Only the
Brian Paul
2005-11-19
remove #include arbfragparse.h
Brian Paul
2005-11-19
remove #include arbfragparse.h, s/PI/M_PI/
Brian Paul
2005-11-19
Remove the _mesa_parse_arb_vertex/fragment_program() functions into
Brian Paul
2005-11-19
update comments, remove ^M chars
Brian Paul
2005-11-19
move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h
Brian Paul
2005-11-18
Try to detect when native support to given texture width is not available.
Aapo Tahkola
2005-11-18
Fix typo causing secondary color not to work properly.
Aapo Tahkola
2005-11-18
Reduce stderr noise.
Aapo Tahkola
2005-11-18
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
Brian Paul
2005-11-17
move _mesa_update_state() calls before error tests that depend on framebuffer...
Brian Paul
2005-11-17
optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer
Brian Paul
2005-11-17
s/MEMCPY/_mesa_memcpy/ and fix typo
Brian Paul
2005-11-17
optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render...
Brian Paul
2005-11-17
improved error checking in error_check_format_type()
Brian Paul
2005-11-16
Fixes for x86_64 Unichrome.
Thomas Hellström
2005-11-16
Bring in last minute 6_4 branch changes to the unichrome driver
Thomas Hellström
2005-11-16
additional comments about GL_DEPTH_STENCIL buffers
Brian Paul
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-16
added depthstencil.c
Brian Paul
2005-11-16
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
Brian Paul
2005-11-16
added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers
Brian Paul
2005-11-16
Added error checking in _tnl_Begin to detect incomplete framebuffer.
Brian Paul
2005-11-16
change an assertion
Brian Paul
2005-11-16
Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END
Brian Paul
2005-11-16
add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()
Brian Paul
2005-11-15
fix color interpolation problem reported on VMS
Brian Paul
2005-11-15
check for ctx==NULL, bug 4087
Brian Paul
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