Age | Commit message (Expand) | Author |
2010-12-30 | x86: Clean up header file inclusion in mmx.h. | Vinson Lee |
2010-12-30 | tnl: Clean up header file inclusion in t_vertex.h. | Vinson Lee |
2010-12-30 | vbo: Clean up header file inclusion in vbo.h. | Vinson Lee |
2010-12-30 | tnl: Clean up header file inclusion in t_vp_build.h. | Vinson Lee |
2010-12-30 | tnl: Clean up header file inclusion in tnl.h. | Vinson Lee |
2010-12-28 | i965: Do lowering of array indexing of a vector in the FS. | Eric Anholt |
2010-12-28 | i965: Fix regression in FS comparisons on original gen4 due to gen6 changes. | Eric Anholt |
2010-12-28 | i965: Factor out the ir comparision to BRW_CONDITIONAL_* code. | Eric Anholt |
2010-12-28 | i965: Fix occlusion query on sandybridge | Zhenyu Wang |
2010-12-28 | Revert "i965: upload multisample state for fragment program change" | Zhenyu Wang |
2010-12-27 | i965: Internally enable GL_NV_blend_square on ES2. | Kenneth Graunke |
2010-12-27 | i965: don't spawn GS thread for LINELOOP on Sandybridge | Xiang, Haihao |
2010-12-27 | i965: Flatten if-statements beyond depth 16 on pre-gen6. | Kenneth Graunke |
2010-12-27 | glsl: Support if-flattening beyond a given maximum nesting depth. | Kenneth Graunke |
2010-12-25 | swrast: Clean up header file inclusion in ss_vb.h. | Vinson Lee |
2010-12-25 | swrast: Clean up header file inclusion in ss_triangle.h. | Vinson Lee |
2010-12-25 | swrast: Clean up header file inclusion in s_texfilter.h. | Vinson Lee |
2010-12-25 | swrast: Clean up header file inclusion in s_texcombine.h. | Vinson Lee |
2010-12-25 | swrast: Clean up header file inclusion in s_masking.h. | Vinson Lee |
2010-12-25 | intel: Only do frame throttling at glFlush time when using frontbuffer. | Eric Anholt |
2010-12-24 | swrast: Clean up header file inclusion in s_logic.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_fragprog.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_span.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_fog.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_depth.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_blend.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_atifragshader.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_alpha.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_accum.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_aatriangle.h. | Vinson Lee |
2010-12-24 | swrast: Clean up header file inclusion in s_aaline.h. | Vinson Lee |
2010-12-24 | st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h. | Vinson Lee |
2010-12-24 | st/mesa: Clean up header file inclusion in st_gen_mipmap.h. | Vinson Lee |
2010-12-23 | mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps. | Vinson Lee |
2010-12-24 | i965: use align1 access mode for instructions with execSize=1 in VS | Xiang, Haihao |
2010-12-24 | i965: fix register region description | Xiang, Haihao |
2010-12-23 | mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader. | Vinson Lee |
2010-12-23 | intel: Remove unnecessary headers. | Vinson Lee |
2010-12-24 | mesa/st: set the color write cbuf property for fragColor writes | Dave Airlie |
2010-12-23 | i965: Remove unnecessary headers. | Vinson Lee |
2010-12-23 | mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps. | Vinson Lee |
2010-12-23 | mesa: fix texel store functions for some float formats | Marek Olšák |
2010-12-23 | st/mesa: do not require all texture formats to be renderable | Marek Olšák |
2010-12-23 | st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16 | Marek Olšák |
2010-12-23 | mesa: implement new texture format I16 | Marek Olšák |
2010-12-23 | mesa: implement new texture format L16 | Marek Olšák |
2010-12-23 | mesa: implement new texture format A16 | Marek Olšák |
2010-12-23 | mesa: implement new texture format AL44 | Marek Olšák |
2010-12-23 | mesa: implement new texture format ARGB2101010 | Marek Olšák |
2010-12-23 | st/mesa: if Z32 is unsupported, prefer Z24 to Z16 | Marek Olšák |