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AgeCommit message (Expand)Author
2010-02-02Track frag shader changes introduced by commit 4769566500be1a53dd9b4cc1a613ae...Scott Moreau
2010-02-02mesa: Add a BITSET_FFS function.Francisco Jerez
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-02-02r300compiler: Add MRT number to debugging output.Corbin Simpson
2010-02-02r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.Corbin Simpson
2010-02-02r200: Fix EXT_fogcoord rendering.Pauli Nieminen
2010-02-01st/mesa: fix texture deallocation bugBrian Paul
2010-02-01mesa: change _mesa_find_free_register() to find multiple free regsBrian Paul
2010-02-01st/mesa: remove duplicate calculation of fp input mappingKeith Whitwell
2010-02-01st/mesa: remove dead stfp input_map arrayKeith Whitwell
2010-02-01mesa: added _mesa_print_vp/p_inputs() functions (debug aids)Brian Paul
2010-02-01glslcompiler: add glapi_nop.o to OBJECTSBrian Paul
2010-02-01mesa: Add missing includes.José Fonseca
2010-02-01mesa: Remove unnecessary headers.Vinson Lee
2010-01-31r600: Remove duplicate assignment.Vinson Lee
2010-01-31st/mesa: Remove unnecessary headers.Vinson Lee
2010-01-31mesa: Remove unnecessary headers.Vinson Lee
2010-01-31i965: Silence uninitialized variable warning.Vinson Lee
2010-01-30radeon: Remove unnecessary headers.Vinson Lee
2010-01-30r600: Remove unnecessary headers.Vinson Lee
2010-01-30r300: Remove unnecessary headers.Vinson Lee
2010-01-30r200: Remove unnecessary headers.Vinson Lee
2010-01-30r128: Remove unnecessary headers.Vinson Lee
2010-01-30intel: Remove unnecessary headers.Vinson Lee
2010-01-30i965: Remove unnecessary headers.Vinson Lee
2010-01-30i915: Remove unnecessary headers.Vinson Lee
2010-01-30intel: Respect texture tiling when doing a PBO blit teximage upload.Eric Anholt
2010-01-30intel: Fix inverting of inversion test for windows in glClear cleanup.Eric Anholt
2010-01-29Merge commit 'lb2/arb_fragment_coord_conventions'Keith Whitwell
2010-01-29tnl: check that state is validated before drawingBrian Paul
2010-01-29st/mesa: check that state is validated before drawingBrian Paul
2010-01-29vbo: fix missing state validation bugsBrian Paul
2010-01-29mesa: do state validation in _mesa_valid_to_render()Brian Paul
2010-01-29windows: assorted build fixesBrian Paul
2010-01-29mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul
2010-01-29st/mesa: Gallium support for ARB_fragment_coord_conventions (v4)Luca Barbieri
2010-01-29mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is doneLuca Barbieri
2010-01-28intel: Set the region's tiling to none when attaching a PBO to a region.Eric Anholt
2010-01-28i915: Remove unused initial and current state, now that there's nothing else.Eric Anholt
2010-01-28intel: Remove long-disabled meta readpixels, and associated meta support.Eric Anholt
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-28radeon: Silence "format" compiler warnings.Vinson Lee
2010-01-27swrast: s/FIXED_TO_FLOAT/FixedToFloat/Brian Paul
2010-01-27mesa: fix int/uint comparison warningsBrian Paul
2010-01-27mesa: fix double->float assignment warnings, int/uint comparison warningsBrian Paul
2010-01-27mesa: fix double->float assignment warningsBrian Paul
2010-01-27mesa: fix int/uint comparison warningsBrian Paul
2010-01-27tnl: fix double->float and int/uint conversion warningsBrian Paul
2010-01-27swrast: silence double->float assignment warningsBrian Paul