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path: root/src/mesa
AgeCommit message (Expand)Author
2009-02-26mesa: Resurrect SPARC asm code.David S. Miller
2009-02-26intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt
2009-02-26Fix "cast to pointer from integer of different size"Tomas Carnecky
2009-02-26i965: fix for RHW workaroundXiang, Haihao
2009-02-26intel: Disable creating DRI2 FBconfigs with depth size != color size.Eric Anholt
2009-02-26intel: Add span code for z24 without stencil.Eric Anholt
2009-02-25intel: make template wrappers for the spans templates.Eric Anholt
2009-02-25intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.Eric Anholt
2009-02-25i965: Rename CMD_CONST_BUFFER_STATE to the CS_URB_STATE used in the docs.Eric Anholt
2009-02-25R300: Add support for RS600 chipsAlex Deucher
2009-02-24mesa: fix merge conflict (in comment)Brian Paul
2009-02-24glsl: silence warningBrian Paul
2009-02-24mesa: use quotes for #includeBrian Paul
2009-02-24mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell
2009-02-24gallium: Add pipe_buffer_write/read inlines.José Fonseca
2009-02-24mesa: List new source file in SConscript.José Fonseca
2009-02-23glsl: yet another swizzled expression fixBrian Paul
2009-02-23gallium: include st_cb_viewport.h to silence warningBrian Paul
2009-02-23gallium: fix build breakage in st_cb_viewport.cBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
2009-02-23mesa: only call update_buffer when it's availableAlan Hourihane
2009-02-23gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-22texmem: fix typo from brianp's changes.Dave Airlie
2009-02-21glapi: update find_entry() for mangled namesBrian Paul
2009-02-21mesa: added extern qualifierTom Fogal
2009-02-21mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-21intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg
2009-02-21intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt
2009-02-21i965: Fix render target read domains.Eric Anholt
2009-02-20gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-20i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul