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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-07-09
mesa: temporarily enable printing of Mesa's GPU instructions
Zack Rusin
2010-07-09
mesa: add basic support for 2D register arrays to mesa
Zack Rusin
2010-07-09
r600: Fix include recursion.
Vinson Lee
2010-07-09
glslcompiler: Fix GCC warn_unused_result warning.
Vinson Lee
2010-07-09
glslcompiler: Fix memory leaks on error paths.
Vinson Lee
2010-07-09
glslcompiler: Remove unnecessary headers.
Vinson Lee
2010-07-09
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-08
r300/compiler: Add a register rename pass.
Tom Stellard
2010-07-08
r300/compiler: Fix scheduling of TEX instructions.
Tom Stellard
2010-07-08
glsl: fix indirect addressing of gl_TextureMatrix[] arrays
Brian Paul
2010-07-08
glslcompiler: Fix build.
Vinson Lee
2010-07-08
i965: Add disasm for SEND mlen/rlen on Sandybridge.
Eric Anholt
2010-07-08
i965: Add 'wait' instruction support
Zhenyu Wang
2010-07-08
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.
Eric Anholt
2010-07-08
i965: Add decode for Sandybridge DP write messages.
Zhenyu Wang
2010-07-08
i965: Add definitions for Sandybridge DP write/read messages.
Zhenyu Wang
2010-07-08
intel: Update intel_decode.c from intel-gpu-tools.
Eric Anholt
2010-07-08
glsl: fix 'if ((x=foo()) > 1.0)' bug
Brian Paul
2010-07-08
st/mesa: additional assertions in st_translate_mesa_program()
Brian Paul
2010-07-08
slang: fix typos
Zack Rusin
2010-07-08
slang: add some comments related to geometry shaders
Zack Rusin
2010-07-08
gs: inject const int gl_VerticesIn at link time
Zack Rusin
2010-07-07
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-07
st/mesa: fix sampler max_lod computation
Brian Paul
2010-07-07
r600: workaround 3 comp GL_SHORT vertex attribute format on r700
Andre Maasikas
2010-07-07
glsl: use Elements() in arrays instead of sentinal values
Brian Paul
2010-07-06
r300/compiler: Implement KILP opcode.
Tom Stellard
2010-07-06
mesa: Always initialize transform feedback state.
Chia-I Wu
2010-07-05
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
2010-07-03
r300/compiler: Don't continue copy propagation inside loops.
Tom Stellard
2010-07-03
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-02
osmesa: remove old renderbuffer before adding new
Brian Paul
2010-07-02
mesa: updated instruction comments
Brian Paul
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
mesa: fix texenv generation when num color bufs == 0
Brian Paul
2010-07-02
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
main: change some GS field types, added comments
Brian Paul
2010-07-02
mesa: make the number of draw buffers part of the texenv program key state
Brian Paul
2010-07-02
mesa: Silence warning.
José Fonseca
2010-07-01
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-07-01
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
2010-07-01
mesa: free xform feedback hash table
Brian Paul
2010-07-01
st/mesa: fix comment
Brian Paul
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