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path: root/src/mesa
AgeCommit message (Expand)Author
2010-07-09mesa: temporarily enable printing of Mesa's GPU instructionsZack Rusin
2010-07-09mesa: add basic support for 2D register arrays to mesaZack Rusin
2010-07-09r600: Fix include recursion.Vinson Lee
2010-07-09glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee
2010-07-09glslcompiler: Fix memory leaks on error paths.Vinson Lee
2010-07-09glslcompiler: Remove unnecessary headers.Vinson Lee
2010-07-09mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee
2010-07-08r300/compiler: Add a register rename pass.Tom Stellard
2010-07-08r300/compiler: Fix scheduling of TEX instructions.Tom Stellard
2010-07-08glsl: fix indirect addressing of gl_TextureMatrix[] arraysBrian Paul
2010-07-08glslcompiler: Fix build.Vinson Lee
2010-07-08i965: Add disasm for SEND mlen/rlen on Sandybridge.Eric Anholt
2010-07-08i965: Add 'wait' instruction supportZhenyu Wang
2010-07-08i965: Fix disasm of a SEND's mlen and rlen on Ironlake.Eric Anholt
2010-07-08i965: Add decode for Sandybridge DP write messages.Zhenyu Wang
2010-07-08i965: Add definitions for Sandybridge DP write/read messages.Zhenyu Wang
2010-07-08intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt
2010-07-08glsl: fix 'if ((x=foo()) > 1.0)' bugBrian Paul
2010-07-08st/mesa: additional assertions in st_translate_mesa_program()Brian Paul
2010-07-08slang: fix typosZack Rusin
2010-07-08slang: add some comments related to geometry shadersZack Rusin
2010-07-08gs: inject const int gl_VerticesIn at link timeZack Rusin
2010-07-07mesa: initial support for new GL 3.0 texture formatsBrian Paul
2010-07-07st/mesa: fix sampler max_lod computationBrian Paul
2010-07-07r600: workaround 3 comp GL_SHORT vertex attribute format on r700Andre Maasikas
2010-07-07glsl: use Elements() in arrays instead of sentinal valuesBrian Paul
2010-07-06r300/compiler: Implement KILP opcode.Tom Stellard
2010-07-06mesa: Always initialize transform feedback state.Chia-I Wu
2010-07-05mesa: initial support for unnormalized integer texture formatsBrian Paul
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu
2010-07-03r300/compiler: Fix loop unrollingTom Stellard
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard
2010-07-03r300/compiler: Don't continue copy propagation inside loops.Tom Stellard
2010-07-03r300/compiler: Print debug info for flow control instructions.Tom Stellard
2010-07-03r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard
2010-07-03r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard
2010-07-03r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard
2010-07-03r300/compiler: Handle loops in deadcode analysis.Tom Stellard
2010-07-02osmesa: remove old renderbuffer before adding newBrian Paul
2010-07-02mesa: updated instruction commentsBrian Paul
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul
2010-07-02mesa: fix texenv generation when num color bufs == 0Brian Paul
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul
2010-07-02main: change some GS field types, added commentsBrian Paul
2010-07-02mesa: make the number of draw buffers part of the texenv program key stateBrian Paul
2010-07-02mesa: Silence warning.José Fonseca
2010-07-01mesa: extension flags and version testing for GL 3.x featuresBrian Paul
2010-07-01mesa: entrypoints for GL 3.1 primitive restartBrian Paul
2010-07-01mesa: free xform feedback hash tableBrian Paul
2010-07-01st/mesa: fix commentBrian Paul