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path: root/src/mesa
AgeCommit message (Expand)Author
2009-06-11r300: fix for SW TCL pathMaciej Cencora
2009-06-11r300: don't send unused attributes for SW TCL pathMaciej Cencora
2009-06-11r300: send only RS_IP_* regs that we are going to useMaciej Cencora
2009-06-11r300: fix RS setup when no colors and textures are sent to FPMaciej Cencora
2009-06-11r300: r500 fragment program fixesMaciej Cencora
2009-06-11radeon: increase max bo countMaciej Cencora
2009-06-11r300: fix a GPU lock upMaciej Cencora
2009-06-11r300: fix vertex program bugMaciej Cencora
2009-06-11r300: move some code for easier debuggingMaciej Cencora
2009-06-11r300: print vertex program when debugging is enabledMaciej Cencora
2009-06-11r300: fix output register allocation for vertex shadersMaciej Cencora
2009-06-11r300: hw doesn't support saturation for tex instructionsMaciej Cencora
2009-06-11r300: fix indexed primitive rendering when using memory managerJerome Glisse
2009-06-10r300: make sure indexed rendering doesn't try to use more than the num of ver...Jerome Glisse
2009-06-09radeon: fix mipmap_limits crasher.Dave Airlie
2009-06-08r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424Maciej Cencora
2009-06-07Merge remote branch 'origin/master' into radeon-rewriteDave Airlie
2009-06-07r300: Endianness fixes for recent vertex path changes.Michel Dänzer
2009-06-07r300: vertex array stride = 0 means that data are tightly packed in the arrayMaciej Cencora
2009-06-07r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW acceleratedMaciej Cencora
2009-06-07r300: remove unused codeMaciej Cencora
2009-06-07r300: rewrite vertex setup for software T&L path using functions from softwar...Maciej Cencora
2009-06-07r300: prepare for some code duplication removalMaciej Cencora
2009-06-07r300: enable EXT_vertex_array_bgra extensionsMaciej Cencora
2009-06-07r300: add hw accelerated support for different vertex data formatsMaciej Cencora
2009-06-07r300: prepare for different vertex data type supportMaciej Cencora
2009-06-07r300: fixup vertex attributes orderingMaciej Cencora
2009-06-07r300: always pass 4 color components to RS unitMaciej Cencora
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04mesa: call _mesa_ funcs, not gl funcs for debuggingBrian Paul
2009-06-04Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-04st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul
2009-06-04intel: Add support for tiled textures.Eric Anholt
2009-06-04i915: Don't rely on fence regs when we don't have to.Eric Anholt
2009-06-04i915: Remove some long-dead i830 code.Eric Anholt
2009-06-03swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul
2009-06-03vbo: minor reformattingBrian Paul
2009-06-03vbo: move/refactor debug codeBrian Paul
2009-06-03vbo: added debug code to check array data validity (disabled)Brian Paul
2009-06-03vbo: new debug/dump code (disabled)Brian Paul
2009-06-03mesa: added NaN checking code (disabled)Brian Paul
2009-06-03mesa: check/prevent NaN for EX2/LG2Brian Paul
2009-06-03tnl: updated clip debug code (disabled)Brian Paul
2009-06-03mesa: added buffer object debug code (disabled)Brian Paul
2009-06-03tnl: add some floating point sanity checks (disabled)Brian Paul
2009-06-03vbo: tweak out-of-bounds VBO access error messageBrian Paul
2009-06-03Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick
2009-06-03Fast path when rebinding the same texture in single context environmentIan Romanick
2009-06-02st/mesa: minor clean-ups, reformatting, etcBrian Paul
2009-06-02st/mesa: implement/enable GL_ARB_copy_buffer extensionBrian Paul