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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
Age
Commit message (
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Author
2009-05-21
st: add support for GL_EXT_vertex_array_bgra
Brian Paul
2009-05-19
st: reformatting, comments, var renaming
Brian Paul
2009-05-19
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-19
mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-18
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-18
st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
st: fix incorrect target parameter to screen->is_format_supported()
Brian Paul
2009-05-15
intel: Don't complain on falling back from PBO fastpaths.
Eric Anholt
2009-05-15
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-05-15
i915: Fix 945 cube map layout for the small mipmaps along the bottom.
Steinar H. Gunderson
2009-05-15
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
Eric Anholt
2009-05-15
i915: Only use the new 945 cube layout for compressed textures.
Eric Anholt
2009-05-15
mesa: bump version to 7.5-rc2
Brian Paul
2009-05-14
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
Eric Anholt
2009-05-14
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
2009-05-14
intel: Use FRONT_AND_BACK for StencilOp as well.
Eric Anholt
2009-05-14
intel: Use GL_FRONT_AND_BACK for stencil clearing.
Eric Anholt
2009-05-14
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-05-14
i965: send all warnings through _mesa_warning()
Robert Ellison
2009-05-14
r300: Make sure to drop current hardware state reference to texture objects.
Michel Dänzer
2009-05-13
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-13
intel: added null ptr check
Brian Paul
2009-05-13
intel: enable GL_APPLE_vertex_array_object
Brian Paul
2009-05-13
st/mesa: enable GL_APPLE_vertex_array_object for gallium drivers
Brian Paul
2009-05-13
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-13
intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638
Brian Paul
2009-05-13
mesa: delete array objects before buffer objects during context tear-down
Brian Paul
2009-05-13
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-13
mesa: reference counting for gl_array_object
Brian Paul
2009-05-12
i965: enable additional code in emit_fb_write()
Brian Paul
2009-05-12
i965: increase BRW_EU_MAX_INSN
Brian Paul
2009-05-12
i965: comment
Brian Paul
2009-05-12
intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
Eric Anholt
2009-05-12
intel: Map write-only buffer objects through the GTT when possible.
Eric Anholt
2009-05-12
i915: Fix driver after HW glGenerateMipmap commit.
Eric Anholt
2009-05-12
swrast: update/restore the opt_sample_rgb/rgba_2d() functions
Brian Paul
2009-05-11
Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering
Ian Romanick
2009-05-11
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-11
st: do proper refcounting for framebuffer surfaces
Brian Paul
2009-05-11
mesa: updated comments for _mesa_generate_mipmap()
Brian Paul
2009-05-11
i965: handle extended swizzle terms (0,1) in get_src_reg()
Brian Paul
2009-05-11
mesa: better handling/printing of driver-specific opcodes, register files
Brian Paul
2009-05-11
mesa: Fixed a texture memory leak
Brian Paul
2009-05-08
i965: improve debug logging
Robert Ellison
2009-05-08
i965: fix memory leak in context/renderbuffer region management
Robert Ellison
2009-05-08
i965: fix segfault on low memory conditions
Robert Ellison
2009-05-08
mesa: Fixed a texture memory leak
Robert Ellison
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