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2009-11-05mesa/es: Add support for GL_OES_draw_texture.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/es: Add OpenGL ES overlay.Chia-I Wu
This is primitive support for OpenGL ES. It uses a subset of mesa sources to build libesXgallium.a and libesXapi.a, where X is 1 for OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same purpose as libmesagallium.a and libglapi.a do for OpenGL. This is based on the work of opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/es: Add OpenGL ES XMLs.Chia-I Wu
These XMLs define OpenGL ES 1.x and 2.x APIs. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/main: Make _mesa_TexGenf and _mesa_GetTexGenfv global again.Chia-I Wu
They are needed by OpenGL ES overlay. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05glapi: Include headers with directory prefixes.Chia-I Wu
This allows different sets of generated sources and headers to be used. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05glapi: Avoid hardcoded category names in remap helper script.Chia-I Wu
The output of the script is unchanged. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05glapi: Add is_abi() to test if a function is in the ABI.Chia-I Wu
The test is done by checking if the offset is manually assigned. The generated headers are unchanged. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/main: Add more OpenGL ES types to glheader.h.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/main: Add support for point size array in _mesa_GetPointerv.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.Chia-I Wu
When GLX_INDIRECT_RENDERING is defined, some symbols are used in libglapi.a but are not defined. Define them through the help of glapitemp.h. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05glapi: Allow normal entry points to be skipped.Chia-I Wu
Reorganize glapitemp.h such that it is possible to skip normal entry points or protocol entry points by defining _GLAPI_SKIP_NORMAL_ENTRY_POINTS or _GLAPI_SKIP_PROTO_ENTRY_POINTS. Protocol entry points are those with different GLX protocols. They are skipped in libglapi.a when GLX_INDIRECT_RENDERING is defined. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa: fix infinite loop bug in _mesa_drawbuffers()Brian Paul
Fixes bug 24946. This regression came from 8df699b3bb1aa05b633f05b121d09d812c86a22d.
2009-11-04Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/windows/gdi/mesa.def
2009-11-04vbo: fix out-of-bounds array accessBrian Paul
The exec->vtx.inputs[] array was being written past its end. This was clobbering the following vbo_exec_context::eval state. Probably not noticed since evaluators and immediate mode rendering don't happen at the same time. Fixed the loop in vbo_exec_vtx_init(). Changed the size of the vbo_exec_context::vtx.arrays[] array. Added a bunch of debug-build assertions. Issue found by Vinson Lee.
2009-11-04mesa: fix broken pack_histogram() case for GLhalfBrian Paul
2009-11-04mesa: silence warning from gcc 4.4.1Brian Paul
2009-11-04ARB prog parser: include variable name in error textBrian Paul
2009-11-04r600: rework draw functionsAlex Deucher
Seems INDX_OFFSET doesn't work properly on some cards, so change back to immediate mode indices. Seems to only affect DRI1. Needs more investigation. Rework and clean up the draw functions. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-11-04r600: fix count prediction for IB caseAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-11-04Fix YTILE spantmp functionsAlan Hourihane
2009-11-04Fix YTILE spantmp functionsAlan Hourihane
2009-11-04glslcompiler: Fix Mac OS build.Vinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03mesa: (GLint64) casts in get.c to silence Visual Studio warningsBrian Paul
Revised version of a patch from Karl Schultz.
2009-11-03windows: remove old entrypoints from mesa.def fileKarl Schultz
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03mesa: added GLAPIENTRY keywords for sync object functionsKarl Schultz
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03Merge branch 'mesa_7_6_branch'Brian Paul
2009-11-03mesa: clean-up, remove some flushing in FBO functionsBrian Paul
Remove some unneeded flushes. Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places.
2009-11-03mesa: fix indentationBrian Paul
2009-11-03mesa: clean-up formattingBrian Paul
2009-11-03mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul
2009-11-03mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul
2009-11-03mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul
2009-11-03mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul
2009-11-03mesa: added assertion, another commentBrian Paul
2009-11-03intel: avoid unnecessary front buffer flushing/updatingBrian Paul
Before, if we just called glXMakeCurrent() and didn't render anything we'd still trigger a flushFrontBuffer() call. Now only set the intel->front_buffer_dirty field at state validation time just before we draw something. NOTE: additional calls to intel_check_front_buffer_rendering() might be needed if I missed some rendering paths.
2009-11-03st/mesa: clip pixels in draw_stencil_pixels to avoid crashMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencilBrian Paul
util_blit_pixels_writemask() only works for color formats at this time. Also, it might never work for depth/stencil surfaces since we can't get handle stencil values in a fragment shader. Fixes glCopyTexSubImage(GL_DEPTH_COMPONENT).
2009-11-03st/mesa: fix tests for depth and depth/stencil texture formatsBrian Paul
2009-11-02mesa: added commentBrian Paul
2009-11-02mesa: use _mesa_get_current_tex_object()Brian Paul
2009-11-02mesa: use _mesa_get_current_tex_object()Brian Paul
2009-11-02mesa: make _mesa_get_current_tex_objec() publicBrian Paul
2009-11-02ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branchIan Romanick
Since the addition of support for Nvidia condition codes, the lexer internally uses handle_ident to select between returning IDENTIFIER and USED_IDENTIFIER. Also, use return_string instead of strdup. Fixes bug #24809.
2009-11-02r600: implement LOG op in compilerPierre Ossman
2009-11-02r600: implement EXP op in compilerPierre Ossman
2009-11-02mesa: fix incorrect approx bits/channel for fxt1 formatsBrian Paul
See bug 24806.
2009-10-31radeon: add missing includeDave Airlie
2009-10-31radeon: use _mesa_get_current_tex_unitDave Airlie
2009-10-30ARB prog parser: regenerated filesBrian Paul
2009-10-30ARB prog parser: new set_src_reg(), set_dst_reg() helpersBrian Paul
These functions do sanity checks on the register file and index.