Age | Commit message (Expand) | Author |
2008-09-15 | mesa: fix MSAA enable state in update_multisample() | Brian Paul |
2008-09-15 | mesa: remove some assertions that are invalid during context tear-down | Brian Paul |
2008-09-15 | mesa: get another class of degenerate dlists working | Keith Whitwell |
2008-09-05 | gallium: document that clear color is intentionally always PIPE_FORMAT_A8R8G8... | Brian Paul |
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() | Brian Paul |
2008-09-05 | mesa: _mesa_program_state_string() returns char *, not const char *. | Michal Krol |
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul |
2008-09-04 | mesa: fix minor mem leak | Brian Paul |
2008-09-04 | gallium: remove the copyHeight hack for compresssed formats | Brian Paul |
2008-09-04 | mesa: Silence compiler warnings on Windows. | Michal Krol |
2008-09-04 | mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24 | Xiang, Haihao |
2008-09-04 | mesa: Remove unused var. | José Fonseca |
2008-09-03 | gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context. | José Fonseca |
2008-09-02 | fix BUFFER_DEPTH/BUFFER_ACCUM mix-up | Brian Paul |
2008-09-01 | mesa: use CALLOC instead of MALLOC to fix valgrind warning | Brian Paul |
2008-09-01 | gallium: added st_bind/release_teximage() functions | Brian Paul |
2008-09-01 | gallium: move st_texture_image() cast wrapper to header file | Brian Paul |
2008-08-28 | mesa: remove debug code | Brian Paul |
2008-08-28 | mesa: dynamically grow the fixed function vertex program as needed | Brian Paul |
2008-08-28 | gallium: change the conditional which tests for combined Z+stencil buffers | Brian Paul |
2008-08-28 | mesa: bump MAX_INSN to 300 | Brian Paul |
2008-08-27 | gallium: better support for user-space interleaved arrays | Brian Paul |
2008-08-27 | gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO. | Brian Paul |
2008-08-27 | gallium: remove old assertions | Brian Paul |
2008-08-26 | vbo: seed initial max_element value with a more likely candidate | Keith Whitwell |
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul |
2008-08-22 | gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h header | Brian Paul |
2008-08-22 | mesa: glsl: regenerated file | Brian Paul |
2008-08-22 | mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow | Brian Paul |
2008-08-20 | mesa: glsl: fix a swizzle bug in storage_to_src_reg() | Brian Paul |
2008-08-20 | mesa: glsl: add check for exceeding max number of constants/uniforms | Brian Paul |
2008-08-20 | mesa: glsl: regenerated file | Brian Paul |
2008-08-20 | mesa: glsl: better implementation of ftransform() | Brian Paul |
2008-08-19 | mesa: allow for extra per-context init | Brian Paul |
2008-08-19 | gallium: implement a fast-path for glReadPixels for common cases | Brian Paul |
2008-08-19 | gallium: do a proper implementation of GL_OES_read_format | Brian Paul |
2008-08-19 | mesa: glsl: more writemask error checking | Brian Paul |
2008-08-19 | mesa: glsl: added some post incr/decr error checks | Brian Paul |
2008-08-19 | mesa: glsl: limit function matching through casting | Brian Paul |
2008-08-19 | mesa: glsl: add usage tracking for uniform vars | Brian Paul |
2008-08-19 | mesa: glsl: put var emit/ref code into separate functions | Brian Paul |
2008-08-19 | mesa: Call pipe->destroy on context destruction for all platforms. | José Fonseca |
2008-08-19 | st: Do not translate program constants to immediates when | Michal Krol |
2008-08-19 | st: Translate address register declaration. | Michal Krol |
2008-08-19 | st: Fix immediate construction. | Michal Krol |
2008-08-18 | gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers | Brian Paul |
2008-08-18 | gallium: fix vertex program output translation/mapping bug | Brian Paul |
2008-08-18 | gallium: fix do_flip bug on glCopyTexImage / surface_copy() path | Brian Paul |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1... | Brian Paul |
2008-08-15 | mesa: glsl: fix linking of varying vars which are arrays | Brian Paul |