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path: root/src/mesa
AgeCommit message (Expand)Author
2010-05-30vbo: Remove unnecessary header.Vinson Lee
2010-05-29r300: fix blits for textures of width/height greater than 2048 on r5xxMarek Olšák
2010-05-28i965: Add cache unit -> bo name mapping for more gen6 state objects.Eric Anholt
2010-05-28i965: fix PIPE_CONTROL command for gen6.Zou Nan hai
2010-05-28glsl: change uniform location/offset encodingBrian Paul
2010-05-28st/mesa: advertise ARB_half_float_vertex when availableMarek Olšák
2010-05-27mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul
2010-05-27fbdev: some hacking to get the driver to compile (untested)Brian Paul
2010-05-27vbo: comments and whitespaceBrian Paul
2010-05-27vbo: remove unused prototypeBrian Paul
2010-05-27vbo: remove dead codeBrian Paul
2010-05-27vbo: update/add commentsBrian Paul
2010-05-27mesa: Remove unnecessary headers.Vinson Lee
2010-05-26mesa: remove unused includesBrian Paul
2010-05-26mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul
2010-05-26st/mesa: Remove unnecessary headers.Vinson Lee
2010-05-26Enable hardware mipmap generation for radeon.Will Dyson
2010-05-26Fix image_matches_texture_obj() MaxLevel checkWill Dyson
2010-05-26Fallback to software render if there is no miptree for an imageWill Dyson
2010-05-26i965: Add support for EXT_timer_query on Ironlake.Eric Anholt
2010-05-26intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt
2010-05-26i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.Eric Anholt
2010-05-26i965: Don't PIPE_CONTROL instruction cache flush.Eric Anholt
2010-05-26i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.Eric Anholt
2010-05-26Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg
2010-05-25mesa: move all vertex array functions into varray.cBrian Paul
2010-05-25mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul
2010-05-25mesa: added _mesa_VertexAttribIPointer()Brian Paul
2010-05-25mesa: new GL 3.0 VertexAttrib commandsBrian Paul
2010-05-25mesa: make a bunch of shader API functions staticBrian Paul
2010-05-25mesa: display list support for uint uniformsBrian Paul
2010-05-25mesa: consolidate some glUniform codeBrian Paul
2010-05-25mesa: unsigned int uniform functions (GL3)Brian Paul
2010-05-25mesa: support for unsigned int uniformsBrian Paul
2010-05-26r300/compiler: implement SGT+SLE opcodesMarek Olšák
2010-05-26r300/compiler: fix dumping r5xx vertex shadersMarek Olšák
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák
2010-05-26r300/compiler: shorten swizzle expressionsMarek Olšák
2010-05-24meta: Convert Z value from normalized to object-space in meta codeBrian Paul
2010-05-24mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTKristian Høgsberg
2010-05-24glsl: silence unused var warningsBrian Paul
2010-05-24mesa: Handle FEATURE_es2_glsl differences at runtime tooKristian Høgsberg
2010-05-23i965: Add support for all 8 possible ARB_draw_buffers in Mesa.Eric Anholt
2010-05-23i965: Fix bit allocation for number of color regions for ARB_draw_buffers.Eric Anholt
2010-05-21st_api: Give get_egl_image arguments directly to the functionJakob Borncrantz
2010-05-21mesa: fix warnings about missing initializers in get.c tableBrian Paul
2010-05-21st/mesa: remove unused varBrian Paul
2010-05-21gallium: Fix invalidate framebuffer with old libGL librariesJakob Bornecrantz
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger