Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-28 | mesa: consolidate glVertex/Color/etcPointer() code | Brian Paul | |
This removes a bunch of similar error checking code in all the vertex pointer functions and puts nearly all the error checking in update_array(). | |||
2010-10-28 | mesa: add gl_client_array::Integer field and related vertex array state code | Brian Paul | |
2010-10-28 | mesa: implement integer-valued vertex attribute functions | Brian Paul | |
The integers still get converted to floats. That'll have to change someday. | |||
2010-10-28 | mesa: add new GLvertexformat entries for integer-valued attributes | Brian Paul | |
2010-10-28 | mesa: plug in more GL_EXT_gpu_shader4 functions | Brian Paul | |
2010-10-28 | mesa: add glGetUniformuiv(), plug in uint glUniform funcs | Brian Paul | |
2010-10-28 | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul | |
2010-10-28 | glapi: regenerated API files | Brian Paul | |
2010-10-28 | vbo: re-indent file | Brian Paul | |
2010-10-28 | mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() | Brian Paul | |
2010-10-28 | i965: Update the gen6 stencil ref state when stencil state changes. | Eric Anholt | |
Fixes 6 piglit tests about stencil operations. | |||
2010-10-28 | i965: Upload required gen6 VS push constants even when using pull constants. | Eric Anholt | |
Matches pre-gen6, and fixes glsl-vs-large-uniform-array. | |||
2010-10-28 | i965: Update gen6 SF state when point state (sprite or attenuation) changes. | Eric Anholt | |
2010-10-28 | i965: Add user clip planes support to gen6. | Eric Anholt | |
Fixes piglit user-clip, and compiz desktop switching when dragging a window and using just 2 desktops. Bug #30446. | |||
2010-10-28 | st/mesa: Silence uninitialized variable warning. | Vinson Lee | |
Fixes this GCC warning. state_tracker/st_program.c: In function 'st_print_shaders': state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function | |||
2010-10-27 | r300/compiler: Use rc_get_readers_normal() for presubtract optimizations | Tom Stellard | |
2010-10-27 | i965: Add bit operation support to the fragment shader backend. | Kenneth Graunke | |
2010-10-27 | i965: Make FS uniforms be the actual type of the uniform at upload time. | Eric Anholt | |
This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen. | |||
2010-10-27 | intel: Enable GL_EXT_separate_shader_objects in Intel drivers | Ian Romanick | |
2010-10-27 | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick | |
2010-10-27 | Track separate programs for each stage | Ian Romanick | |
The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings. | |||
2010-10-27 | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick | |
ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this. | |||
2010-10-27 | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick | |
2010-10-27 | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | |
Really just filling in the entry points. None of them do anything other than validate their inputs. | |||
2010-10-27 | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick | |
2010-10-27 | glapi: Commit files changed by previous commit | Ian Romanick | |
2010-10-27 | Fix build on systems where "python" is python 3. | Kenneth Graunke | |
First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Matthew William Cox <matt@mattcox.ca> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> | |||
2010-10-27 | r600c: add missing radeon_prepare_render() call on evergreen | Alex Deucher | |
2010-10-27 | r100: revalidate after radeon_update_renderbuffers | Alex Deucher | |
This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2010-10-27 | swrast: Print out format on unexpected failure in _swrast_ReadPixels. | Vinson Lee | |
2010-10-27 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-10-27 | st/mesa: Remove unnecessary header. | Vinson Lee | |
2010-10-27 | mesa: Remove unnecessary headers. | Vinson Lee | |
2010-10-26 | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | |
Be a bit more clear about its operation. | |||
2010-10-26 | mesa: fix bug in _mesa_is_format_integer() | Brian Paul | |
We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143 | |||
2010-10-26 | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul | |
This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. | |||
2010-10-26 | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul | |
This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer. | |||
2010-10-26 | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul | |
2010-10-26 | i965: Disable register spilling on gen6 until it's fixed. | Eric Anholt | |
Avoids GPU hang on glsl-fs-convolution-1. | |||
2010-10-26 | i965: Fix VS URB entry sizing. | Eric Anholt | |
I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing | |||
2010-10-26 | i965: Drop the eot argument to read messages, which can never be set. | Eric Anholt | |
2010-10-26 | i965: Add support for constant buffer loads on gen6. | Eric Anholt | |
Fixes glsl-fs-uniform-array-5. | |||
2010-10-26 | i965: Set up the constant buffer on gen6 when it's needed. | Eric Anholt | |
This was slightly confused because gen6_wm_constants does the push constant buffer, while brw_wm_constants does pull constants. | |||
2010-10-26 | i965: Fix typo in comment about state flags. | Eric Anholt | |
2010-10-26 | i965: Handle new ir_unop_round_even in channel expression splitting. | Eric Anholt | |
2010-10-26 | i965: Add support for discard instructions on gen6. | Eric Anholt | |
It's a little more painful than before because we don't have the handy mask register any more, and have to make do with cooking up a value out of the flag register. | |||
2010-10-26 | i965: Add disasm for the flag register. | Eric Anholt | |
2010-10-26 | i965: Clear some undefined fields of g0 when using them for gen6 FB writes. | Eric Anholt | |
This doesn't appear to help any testcases I'm looking at, but it looks like it's required. | |||
2010-10-26 | i965: Use SENDC on the first render target write on gen6. | Eric Anholt | |
This is apparently required, as the thread will be initiated while it still has dependencies, and this is what waits for those to be resolved before writing color. | |||
2010-10-26 | i965: Clarify an XXX comment in FB writes with real info. | Eric Anholt | |