Age | Commit message (Expand) | Author |
2010-07-15 | mesa: Add error path in compressed_texture_error_check. | Vinson Lee |
2010-07-15 | r600: fix typo in r700 assembler | Alex Deucher |
2010-07-15 | radeon: Also flush if it's not the current context that's being destroyed. | Henri Verbeet |
2010-07-15 | radeon: allow driconf vblank settings with dri2 | Alex Deucher |
2010-07-15 | st/mesa: fix quad strip trimming bug | Brian Paul |
2010-07-15 | mesa: Fix potential out-of-bounds access by _vbo_Materialf. | Vinson Lee |
2010-07-14 | mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values | Brian Paul |
2010-07-14 | mesa: update assertions and fix refcounting in depth/stencil renderbuffer code | Brian Paul |
2010-07-14 | mesa: silence a printf warning | Brian Paul |
2010-07-13 | Merge branch 'mesa-2d-registers' | Zack Rusin |
2010-07-13 | mesa: add comments and change Index2D to just Index2 | Zack Rusin |
2010-07-14 | r300/compiler: fix swizzling in the transformation of Abs modifiers | Marek Olšák |
2010-07-13 | ir_to_mesa: Add convenience function for opcodes with no src/dst reg. | Eric Anholt |
2010-07-13 | ir_to_mesa: Add support for variable array indexing of builtin varyings. | Eric Anholt |
2010-07-13 | ir_to_mesa: Add support for array dereferences on the LHS of assignments. | Eric Anholt |
2010-07-13 | r300/compiler: implement the Abs source operand modifier for vertex shaders | Marek Olšák |
2010-07-13 | r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders | Marek Olšák |
2010-07-13 | mesa: s/snprintf/_mesa_snprintf/ | Vinson Lee |
2010-07-12 | ir_to_mesa: Rely on ir_mat_op_to_vec for matrix multiplication support. | Eric Anholt |
2010-07-12 | ir_to_mesa: Emit OPCODE_MAD when we find an ADD of a MUL. | Eric Anholt |
2010-07-12 | ir_to_mesa: Add support for dereferencing matrices from arrays. | Eric Anholt |
2010-07-12 | linker: Stub-out intrastage linker | Ian Romanick |
2010-07-12 | Make shader_api.h be C++ friendly | Ian Romanick |
2010-07-12 | Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa | Maciej Cencora |
2010-07-12 | r600: Fix include recursion. | Vinson Lee |
2010-07-12 | Revert "ir_to_mesa: Add support for adding/subtracting matrices." | Eric Anholt |
2010-07-12 | glsl2: Add a new pass at the IR level to break down matrix ops to vector ops. | Eric Anholt |
2010-07-12 | radeon: fix some wine d3d9 tests | Maciej Cencora |
2010-07-11 | radeon: lower texture memory consumption is some cases | Maciej Cencora |
2010-07-11 | radeon: fix teximage migration failure in rare case | Maciej Cencora |
2010-07-11 | r300c: Fix vertex data setup for named buffer objects with unaligned offset | Maciej Cencora |
2010-07-11 | r600: Remove unnecessary headers. | Vinson Lee |
2010-07-10 | mesa: make uniform work with geometry shaders | Zack Rusin |
2010-07-10 | Revert "mesa: temporarily enable printing of Mesa's GPU instructions" | Zack Rusin |
2010-07-10 | mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive | Zack Rusin |
2010-07-10 | r600: Fix GCC 'implication declaration of function' warnings. | Vinson Lee |
2010-07-10 | mesa: get the translation from mesa 2d regs to tgsi working | Zack Rusin |
2010-07-09 | mesa: initial support for emitting 2D registers from slang | Zack Rusin |
2010-07-09 | r600: Remove unnecessary header. | Vinson Lee |
2010-07-09 | mesa: temporarily enable printing of Mesa's GPU instructions | Zack Rusin |
2010-07-09 | mesa: add basic support for 2D register arrays to mesa | Zack Rusin |
2010-07-09 | r600: Fix include recursion. | Vinson Lee |
2010-07-09 | glslcompiler: Fix GCC warn_unused_result warning. | Vinson Lee |
2010-07-09 | glslcompiler: Fix memory leaks on error paths. | Vinson Lee |
2010-07-09 | glslcompiler: Remove unnecessary headers. | Vinson Lee |
2010-07-09 | mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h. | Vinson Lee |
2010-07-08 | r300/compiler: Add a register rename pass. | Tom Stellard |
2010-07-08 | r300/compiler: Fix scheduling of TEX instructions. | Tom Stellard |
2010-07-08 | glsl: fix indirect addressing of gl_TextureMatrix[] arrays | Brian Paul |
2010-07-08 | glslcompiler: Fix build. | Vinson Lee |