Age | Commit message (Collapse) | Author |
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It hangs the GPU at the clipper stage, presumably because we're lacking
other setup.
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glapi/dispatch.h is a core Mesa header file. Move the header file to
main/ to make this clear. It also becomes clear after this change that
IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
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main/dispatch.c is a glapi source file. It is part of GLAPI_SOURCES in
sources.mak and part of glapi_sources in SConscript. This commit moves
it to glapi/ and renames it to glapi_dispatch.c.
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Fix glX_proto_recv.py and glX_proto_send.py, and regenerate the sources.
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(cherry picked from commit 293f4d51b473783d5c5ab773a1c438e0a2fe46f2)
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PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush
not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE
are part of the render target state.
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More work is needed to support 3D mipmap generation. Disable unreachable
code until then.
See bug 26722.
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this moves the emission outside the lock and adds r200 support.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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