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AgeCommit message (Collapse)Author
2006-12-08grr, always check twice before commitPatrice Mandin
2006-12-08Resend spot light parameters when part of it changesPatrice Mandin
2006-12-08Skeletal extension handling across chipsets.Ben Skeggs
2006-12-08NV_44 uses nv30InitStateFuncs tooBen Skeggs
2006-12-08state cache is automagically flushed on a normal BEGIN_RING_SIZEBen Skeggs
2006-12-08Implement a simple nv30Clear, and make sure we get a nouveau_renderbufferBen Skeggs
for the depth buffer and not a Mesa renderbuffer adaptor
2006-12-08oops, typoBen Skeggs
2006-12-08Create visuals for modes the ddx providesBen Skeggs
2006-12-08oops, we don't want this by default just yet...Ben Skeggs
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
incomplete. But, it works well enough that windows can be moved/resized.
2006-12-03Fix the swtcl module.Stephane Marchesin
2006-12-03Remove duplicate nv10 tcl definesPatrice Mandin
2006-12-03Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin
2006-12-03Fix a copy+paste'o that caused some *very* strange bugs..Ben Skeggs
2006-11-27- Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs
- NV30FP/NV40VP: Clear any fields before we OR new values into them - NV40VP: It seems that it might be possible to write a result reg at the same time a temp is written. In InitInstruction, initialise OUT_DEST to OUT_DEST_TEMP so result regs don't get clobbered by default.
2006-11-26Fix RSQ emulationBen Skeggs
2006-11-26Fix progs/fp/tri-xpdBen Skeggs
Fragprog consts are inlined, so make sure we update *all* occurances of a param :)
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
much..
2006-11-25fix scissorBen Skeggs
2006-11-24nv10,nv20,nv30: send correct values for spot light direction X,Y,Z andPatrice Mandin
cutoff parameter C
2006-11-24nv10: rename spot light coefs like nv20,nv30Patrice Mandin
2006-11-23That was really stupid.Stephane Marchesin
2006-11-22Some missing state initBen Skeggs
2006-11-21Enable nv10 tcl statePatrice Mandin
2006-11-21nv10,nv20: nvX0ShadeModel static functionPatrice Mandin
2006-11-21nv10,nv20,nv30: color light components renamed from a,b,c to r,g,bPatrice Mandin
2006-11-21ah, correct revision nowPatrice Mandin
2006-11-21update from renouveauPatrice Mandin
2006-11-21nv10: update statePatrice Mandin
2006-11-21nouveauCreateDmaObjectBen Skeggs
2006-11-21Remaining state cache changesStephane Marchesin
2006-11-21Add the state caching mechanism. It seems to work, from what I can see.Stephane Marchesin
2006-11-21More state.Jeremy Kolb
2006-11-20Add state initialization to context creation.Jeremy Kolb
2006-11-19Cleanup the swtcl code.Stephane Marchesin
2006-11-19Use NONINC_METHOD for vertex data.Stephane Marchesin
2006-11-19More work on the swtclStephane Marchesin
2006-11-19More fifo debug fixesStephane Marchesin
2006-11-19Oops.Stephane Marchesin
2006-11-19Fix the fifo debugging feature.Stephane Marchesin
2006-11-19New swtcl implementation. It's simpler than the previous one (doesn't useStephane Marchesin
templates) and it is probably faster as well
2006-11-19Don't bother touching lighting stuff if shaders are in useBen Skeggs
2006-11-19Fix nv30LineWidth, hw expects a ubyte.Ben Skeggs
2006-11-19Avoid sharing subchannels with the ddx until context switching is doneBen Skeggs
properly..
2006-11-19More FIFO fixes.Ben Skeggs
2006-11-19Stupid bug..Ben Skeggs
2006-11-19poke the correct FIFO regsBen Skeggs
2006-11-18More state functionsStephane Marchesin
2006-11-18Add nv20_state.c ; hook nv10_state.c into the build ; do the renamingStephane Marchesin
required by the renouveau changes.
2006-11-17Small unneeded nv03 fixStephane Marchesin