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AgeCommit message (Expand)Author
2010-12-13i956: Fix the old FP path fragment position setup on gen6.Eric Anholt
2010-12-13i965: Fix ARL to work on gen6.Eric Anholt
2010-12-13intel: Include stdbool so we can stop using GLboolean when we want to.Eric Anholt
2010-12-13tnl: a better way to initialize the gl_program_machine memoryBrian Paul
2010-12-11mesa: Clean up header file inclusion in nvfragparse.h.Vinson Lee
2010-12-11mesa: Clean up header file inclusion in ir_to_mesa.h.Vinson Lee
2010-12-11r300/compiler: fix swizzle lowering with a presubtract source operandMarek Olšák
2010-12-11r300/compiler: fix LIT in VSMarek Olšák
2010-12-10i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.Eric Anholt
2010-12-10intel: Just use ChooseTextureFormat for renderbuffer format choice.Eric Anholt
2010-12-10intel: Add a couple of helper functions to reduce rb code duplication.Eric Anholt
2010-12-10intel: Add spans code for the ARB_texture_rg support.Eric Anholt
2010-12-10mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)Eric Anholt
2010-12-10tnl: Initialize gl_program_machine memory in run_vp.Vinson Lee
2010-12-10vbo: Avoid the copy to current in dlists if not required.Mathias Fröhlich
2010-12-10mesa/meta: fix broken assertion, rename stack depth varBrian Paul
2010-12-09mesa: Clean up header file inclusion in arbprogparse.h.Vinson Lee
2010-12-10i965: support for two-sided lighting on SandybridgeXiang, Haihao
2010-12-10meta: allow nested meta operationsXiang, Haihao
2010-12-09i965: Add support for gen6 reladdr VS constant loading.Eric Anholt
2010-12-09i965: Add support for gen6 constant-index constant loading.Eric Anholt
2010-12-09intel: Set the swizzling for depth textures using the GL_RED depth mode.Eric Anholt
2010-12-09intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.Eric Anholt
2010-12-09i965: Silence uninitialized variable warning.Vinson Lee
2010-12-09i965: remove unused variable since brw_wm_glsl.c removal.Eric Anholt
2010-12-09i965: Set render_cache_read_write surface state bit on gen6 constant surfs.Eric Anholt
2010-12-09i965: Set up the correct texture border color state struct for Ironlake.Eric Anholt
2010-12-09i965: Clean up VS constant buffer location setup.Eric Anholt
2010-12-09i965: Fix VS constants regression pre-gen6.Eric Anholt
2010-12-09mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He
2010-12-09mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu
2010-12-09mesa: Fix GL_FIXED arrays.Chia-I Wu
2010-12-08i965: Drop push-mode reladdr constant loading and always use constant_map.Eric Anholt
2010-12-09radeon: bump mip tree levels to 15Alex Deucher
2010-12-08mesa: simplify target checking for TexImage functionsBrian Paul
2010-12-08mesa: revamp error checking for compressed texture imagesBrian Paul
2010-12-08i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.Eric Anholt
2010-12-08i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.Eric Anholt
2010-12-08i965: Set the render target index in gen6 fixed-function/ARB_fp path.Eric Anholt
2010-12-08i965: Set up the per-render-target blend state on gen6.Eric Anholt
2010-12-08i965: Set up the color masking for the first drawbuffer on gen6.Eric Anholt
2010-12-08mesa: Do not advertise GL_OES_texture_3D.Chia-I Wu
2010-12-08vbo: Fix GLES2 glVertexAttrib.Chia-I Wu
2010-12-08vbo: Drop second ATTR macro.Chia-I Wu
2010-12-07mesa: make _mesa_test_proxy_teximage() easier to readBrian Paul
2010-12-07mesa: consolidate glCompressedTexImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: consolidate glCopyTexImage1/2D() codeBrian Paul
2010-12-07mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul
2010-12-07mesa: simplify proxy texture code in texture_error_check()Brian Paul