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2010-06-05r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VSMarek Olšák
2010-06-05r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VSMarek Olšák
Fixes piglit/glsl-vs-vec4-indexing-4.
2010-06-05r300/compiler: implement SFL for vertex shadersMarek Olšák
And sort the "case" statements alphabetically.
2010-06-04vbo: misc clean-upsBrian Paul
2010-06-04i915: Don't use XRGB8888 on 830 and 845.Eric Anholt
The support for XRGB8888 appeared in the 855 and 865, and this format is reserved on 830/845. This should fix a regression from b4a6169412819cc3a027c6a118f0537911145a30 that caused hangs in etracer on 845s. Bug #26557.
2010-06-04i915: Clamp minimum lod to maximum texture level too.Eric Anholt
Otherwise, we'd run into minlod > maxlod, and the sampler would give us the undefined we asked for. Bug #24846. Fixes OGLC texlod.c.
2010-06-04intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.Eric Anholt
Fixes piglit fxt1-teximage since 7554b83a21bd62b20df5a7327b69f08108ac9ab6, and also OGLC tests that hit FXT1 with a million other things. Bug #28184.
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
Conflicts: src/gallium/state_trackers/python/p_context.i
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt
2010-06-03r300/compiler: print opcode names instead of numbersMarek Olšák
2010-06-02dri/swrast: Remove unnecessary header.Vinson Lee
2010-06-02st/mesa: fix indirect addressing of input/output regsBrian Paul
This fixes an issue that was missed with commit 9f544394c1d059ce09c8bb2b5e11f5e871c7915f. Fixes piglit glsl-texcoord-array.shader_test
2010-06-02intel: Remove a leftover DRI1/DRI2 conditionalKristian Høgsberg
2010-06-02glsl: handle indirectly indexed input registers in linkerBrian Paul
For example, if the fragment shader reads gl_TexCoord[i] with a dynamic index we need to set all the InputsRead bits for all texcoords. We were already doing this for shader outputs. Refactored the later code so inputs and outputs are handled with similar code. Fixes a swrast failure with piglit's glsl-texcoord-array.shader_test
2010-06-02mesa: use BITFIELD64_BIT() macroBrian Paul
2010-06-02glsl: fix bad sanity-check assertionBrian Paul
2010-06-02mesa: whitespace and 80 column wrappingBrian Paul
2010-06-02shaders: Don't lose the param binding swizzle for single params.Eric Anholt
Multiple item params are OK because we don't allow swizzles for them (in case you do array access to hit their elements, for example). For singles, though, using the swizzle can cut down on storage, we do want to allow a swizzled use of another param. Fixes OGLC texRect.c.
2010-06-01intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBAKristian Høgsberg
The pixel transfer rules state that we must set alpha to 1.0 in this case which we can't easily do with the blitter. We can do to passes: one that sets the alpha to 0xff and one that copies the RGB bits or we can just use the 3D engine. Neither approach seems worth it for this case.
2010-06-01mesa: use split_location_offset() in GetUniform() functionsBrian Paul
Commit 5d0e136eff54a34258b5adaeda4cb267831e8234 exposed a long-standing bug in the glGetUniform*() code paths. We weren't properly decoding the location parameter. Fixes fd.o bug/regression 28344 Note: this patch should go into the 7.8 branch after the above-mentioned commit.
2010-05-31mesa: Fix excess initializers in get.c table.Chia-I Wu
2010-05-31swrast: add TFP support to swrast.Dave Airlie
This adds TFP support to the swrast driver, with this I can run gnome-shell inside Xephyr slowly. I've no idea why I did it, and g-s has other rendering issues under swrast, but it might be useful to hook up llvmpipe later. I've no idea if I even want to commit it at this point. An enhanced version might just pass the pointer in the indirect rendering case and avoid the memcpy. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-31gallium: fix TFP on galliumDave Airlie
This fixes an uninitialised value use in the dri2 st when doing TFP. It uses the driContextPriv which isn't initialised at alloc time. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-31intel: Initialize batch->reserved_space on allocationChris Wilson
Fixes the assert (and buffer overrun): glknots: intel_batchbuffer.c:164: _intel_batchbuffer_flush: Assertion 'used >= batch->buf->size' failed. Reported in bug: Bug 28274 - xscreensaver's glknots hangs GPU (945GME/Pineview) https://bugs.freedesktop.org/show_bug.cgi?id=28274 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-05-31Always define int32_t in compiler headers.Chia-I Wu
eglplatform.h no longer defines int32_t.
2010-05-31Update OpenGL ES headers.Chia-I Wu
2010-05-31mesa: Fix/add feature test to shader.c.Chia-I Wu
Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined.
2010-05-30vbo: Remove unnecessary header.Vinson Lee
2010-05-29r300: fix blits for textures of width/height greater than 2048 on r5xxMarek Olšák
Yes I am fixing r300c ... who knew?
2010-05-29st/mesa: use new ability to clear only depth or stencilRoland Scheidegger
2010-05-28i965: Add cache unit -> bo name mapping for more gen6 state objects.Eric Anholt
This will help in bufmgr debugging and aub dumping.
2010-05-28i965: fix PIPE_CONTROL command for gen6.Zou Nan hai
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
2010-05-28glsl: change uniform location/offset encodingBrian Paul
This lets Mesa work like other OpenGL implementations with regard to indexing uniform arrays. See comments for details. Note: this is a candidate for the 7.8 branch.
2010-05-28st/mesa: advertise ARB_half_float_vertex when availableMarek Olšák
Both softpipe and llvmpipe pass the piglit half float test.
2010-05-27mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul
We want to check the incoming renderbuffer format, not the (potentially non-existant) current attachment. Fixes segfault w/ fbotexture -ds2. NOTE: this will be applied to the 7.8 branch too.
2010-05-27fbdev: some hacking to get the driver to compile (untested)Brian Paul
2010-05-27vbo: comments and whitespaceBrian Paul
2010-05-27vbo: remove unused prototypeBrian Paul
2010-05-27vbo: remove dead codeBrian Paul
2010-05-27vbo: update/add commentsBrian Paul
2010-05-27mesa: Remove unnecessary headers.Vinson Lee
2010-05-26mesa: remove unused includesBrian Paul
2010-05-26mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul
2010-05-26st/mesa: Remove unnecessary headers.Vinson Lee
2010-05-26Enable hardware mipmap generation for radeon.Will Dyson
Use _mesa_meta_GenerateMipmap. It is Fast Enough(tm). Signed-off-by: Maciej Cencora <m.cencora@gmail.com> Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-05-26Fix image_matches_texture_obj() MaxLevel checkWill Dyson
When generating or uploading a new (higher) mipmap level for an image, we can need to allocate a miptree for a level greater than texObj->MaxLevel. Signed-off-by: Maciej Cencora <m.cencora@gmail.com> Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-05-26Fallback to software render if there is no miptree for an imageWill Dyson
This can happen when checking if a software fallback for a higher level operation (such as GenerateMipmap) is needed. Signed-off-by: Maciej Cencora <m.cencora@gmail.com> Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-05-26i965: Add support for EXT_timer_query on Ironlake.Eric Anholt
We could potentially do this on G45 as well, though the units are different. On 965, the timestamp is tied to hclk, which would make supporting it harder.
2010-05-26intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt