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2004-12-20comment reorg.Daniel Borca
removed detritus (ncc).
2004-12-20made some functions static.Daniel Borca
2004-12-20comment reorg.Daniel Borca
made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw.
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca
2004-12-20allow ARB vp/fp query program errorsDaniel Borca
2004-12-20really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca
2004-12-20Use GLX protocol code generated by glX_proto_send.py.Ian Romanick
2004-12-20No GLX protocol for GL_ATI_fragment_shader.Ian Romanick
2004-12-19Fix cut and paste error (reported by Jerome Glisse)Vladimir Dergachev
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-12-18Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul
2004-12-18added GL_ARB_pixel_buffer_object extension stringBrian Paul
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-18Unichrome DRI driver:Thomas Hellström
Fix for proplem where polygons partly outside the drawing window would get one vertex clamped to the opposite window side. This bug could also cause a hardlock. (Bugzilla #2066, Yann Vernier)
2004-12-17Made debugging output controllable via environment variableFelix Kuehling
SAVAGE_DEBUG. Added fallback debugs. Added no_rast option to disable hardware rasterization (everything as software fallback).
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-17Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling
workaround for bad Savage hardware interpolation of big texture coordinates.
2004-12-16Import s3virge and trident drivers. Not functional yet; no Makefile, no ↵Adam Jackson
DRI-aware DDX.
2004-12-16fix typos in texcoord setup - fixes perspective correction bugBrian Paul
2004-12-16The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev
Put a couple of defines to use GL counterparts.
2004-12-16Experimental PRINT instruction for NV_vertex_program.Brian Paul
Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging.
2004-12-16don't divide texcoords by q if using a fragment programBrian Paul
2004-12-16Also PUBLICize the config option tableAdam Jackson
2004-12-15Mark __driCreateNewScreen PUBLICAdam Jackson
2004-12-15_glapi_* is effectively PUBLIC API for the DRI drivers.Adam Jackson
2004-12-15fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson
2004-12-15Unichrome DRI:Thomas Hellström
Updated the driver to the new VIA security mechanisms in DRM. All command submissions now passes through DRM ioctls. If the DRM AGP ring-buffer is not enabled, it will use a DRM mechanism for submitting commands to the hardware via a PCI bus mechanism. Removed all direct write accesses to the hardware. Among other things the VQ was previously turned off for the PCI path, apparently for Tuxracer. That seemed unneeded and was removed. No visible impact on Tuxracer. Abstracted all buffer blit operations in via_ioctl.c. The blitter context is now reprogrammed before each blitting operation. Updated driver date and drm version requirement. (Bugzilla Bug #1950, Thomas Hellström)
2004-12-15Unichrome DRI:Thomas Hellström
Stop the driver from giving empty texture levels with erroneous HW addresses to the hardware. These will get caught and rejected in the DRM command verifier.
2004-12-15Unichrome DRI:Thomas Hellström
Fixed an apparent race condition during locking and drawable info updating, the result of which was the DRI client leaving traces on the screen rendering where the drawable previously had been. If the driver hangs X for a second or so and then restarts, this is probably the place to look. (Thomas Hellström)
2004-12-15Unichrome DRI driver:Thomas Hellström
Check for texture allocation failure (Bugzilla #1633, Bartlomiej Krol) Reenabled AGP textures (Thomas Hellström)
2004-12-15Added configuration support to the Savage driver. Three options areFelix Kuehling
supported so far.
2004-12-15Fix up glx/x11 to work when built with -fvisibility=hidden.Adam Jackson
2004-12-15Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMPFelix Kuehling
instead of GL_REPEAT.
2004-12-15Fixed initialization of some stencil-related S4 registers, which wasFelix Kuehling
misplaced in savageDDInitState_s3d, where was overwriting completely unrelated S3D registers with garbage.
2004-12-15Moved some code from savageCreateContext to savageInitDriver, where itFelix Kuehling
belongs. Removed some obviously useless code. Fixed computation of MaxTextureLevels.
2004-12-15Fixed some missing uint8_t -> u_int8_t.Felix Kuehling
2004-12-15Add _mesa_delete_texture_object() call to viaDeleteTextureKeith Whitwell
[Freedesktop BUG 2080]
2004-12-15updated makefiles for gcc 3.4.3 and bnu 2.15Daniel Borca
2004-12-15added DMesaProc type to prevent gcc 3.4.3 warnings.Daniel Borca
sw tc is disabled by default
2004-12-15protected elfish code against non-elf compilersDaniel Borca
2004-12-15fixes for fragment programsBrian Paul
2004-12-15init span.w, dwdx, dwdy in case we're running a fragment programBrian Paul
2004-12-15tweaks to the LIT instructionsBrian Paul
2004-12-14uint*t -> u_int*tAlan Hourihane
2004-12-14fix warningAlan Hourihane
2004-12-14uint*t -> u_int*t changesAlan Hourihane
2004-12-13Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick
missing enum information for GL_EXT_cull_vertex and GL_SGIS_texture_color_mask. Added GL_SUN_mesh_array. Corrected the spelling of the "length" parameter to GetActiveUniformARB.
2004-12-13Trivial shell script to search the API definition file and print out theIan Romanick
next numerically available API entry-point offset.
2004-12-13disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca