Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-22 | i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c. | Eric Anholt | |
I keep finding the desire to force this path to debug it instead of cooking up goofy-looking testcases to do so. | |||
2010-03-22 | i965: Optimize OPCODE_CMP by using BRW_SEL to choose results. | Eric Anholt | |
Tested with piglit glsl-fs-sqrt-branch, fp-cmp.vpfp. | |||
2010-03-22 | st/mesa: rename st_framebuffer() to st_ws_framebuffer() | Brian Paul | |
Be clear that this function is not just a cast wrapper. | |||
2010-03-22 | intel: Call intel_prepare_render() before looking up regions. | Kristian Høgsberg | |
Fixes #27213. | |||
2010-03-22 | st/mesa: Remove unnecessary headers. | Vinson Lee | |
2010-03-22 | glslcompiler: fix build again | Brian Paul | |
Simply use the libglapi.a archive instead of individual .o files. Fixes the non-debug build. | |||
2010-03-22 | dri/nouveau: Rectangle texture fixes. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Some render to texture fixes. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the ↵ | Francisco Jerez | |
same. | |||
2010-03-22 | dri/nouveau: Expose EXT_framebuffer_blit. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Emit dirty states on nouveau_validate_framebuffer. | Francisco Jerez | |
Fixes broken intermediate frames when a window is being resized (regression caused by 878eef8c4). | |||
2010-03-22 | glslcompiler: fix build breakage | Brian Paul | |
2010-03-22 | Merge branch '7.8' | Brian Paul | |
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c | |||
2010-03-22 | glslcompiler: fix build breakage | Brian Paul | |
2010-03-22 | mesa: remove return, do as the comment says | Brian Paul | |
2010-03-22 | mesa: Add end of line to the end of a debug output. | Pauli Nieminen | |
2010-03-21 | r200: Fix emit size prediction to account elt splitting. | Pauli Nieminen | |
Emit sizes prediction didn't account for render splitting in hwtnl path. | |||
2010-03-21 | r200: Don't flush when closing elts in KMS. | Pauli Nieminen | |
Flush in middle of rendering in KMS is not allowed because buffers are discarded in flush. Fixes crash when emiting split indices with RADEON_DEBUG=all. | |||
2010-03-21 | r200: Fix swtnl fallback to flush pending rendering before transition. | Pauli Nieminen | |
Flush after transition would emit wrong state that could cause wrong state emited for pending rendering operation. Fixes wan once from extrement tuxracer that is using per vertex materials. | |||
2010-03-21 | r200: Fix mixed indetion in r200TclFallback. | Pauli Nieminen | |
2010-03-21 | rename dri_sw to drisw_util for consistency | George Sapountzis | |
2010-03-21 | dri_inteface: add define for checking presence of drm.h | George Sapountzis | |
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms and allows to be defined externally as well. __NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers | |||
2010-03-21 | vbo: Fix vbo_split_copy to pass correct max_index to draw. | Pauli Nieminen | |
vbo_split_copy was passing one past the max_index to draw function which caused _tnl_draw_prims function to read uninitialized values from copied array. Bug was spoted in valgrind report of progs/tests/cva_huge. | |||
2010-03-21 | dri/nouveau: Reemit the light model state when lighting goes on/off. | Francisco Jerez | |
2010-03-21 | dri/nouveau: Random cleanups. | Francisco Jerez | |
2010-03-21 | Merge remote branch 'origin/gallium-st-api-dri' | Chia-I Wu | |
2010-03-21 | r300/compiler: fix assertion failure in the r500-fragprog emission path | Marek Olšák | |
2010-03-20 | mesa: added GL3 query for GL_TEXTURE_SHARED_SIZE | Brian Paul | |
2010-03-20 | mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | Brian Paul | |
2010-03-20 | mesa: added new GL3 buffer object queries | Brian Paul | |
And clean up the error checking code. | |||
2010-03-20 | mesa: added GL3 buffer attachment aliases | Brian Paul | |
2010-03-20 | mesa: added GL3 ContextFlags field and query code | Brian Paul | |
2010-03-20 | r300/compiler: fix assertion failure in the r500-fragprog emission path | Marek Olšák | |
2010-03-21 | glapi: Fix aliases to non-static functions. | Chia-I Wu | |
The bug is triggered by 41a87a43e11c664935349f938022d58d3e22da4e. glBlitFramebuffer, for example, is an alias to the non-static glBlitFramebufferEXT. We should define glBlitFramebuffer as an alias to _dispatch_stub_NNN. | |||
2010-03-20 | glapi: Correctly generate static disatches for X86. | Chia-I Wu | |
The entry point names, instead of the function name, should be used to test if the entry point should be statically dispatched. | |||
2010-03-19 | drivers/x11: add PUBLIC qualifier to more API functions | Brian Paul | |
Based on a patch from Tom Fogal. | |||
2010-03-18 | intel: Use bit-wise not instead of logical not (i830 path) | Ian Romanick | |
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984. | |||
2010-03-18 | intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs. | Ian Romanick | |
2010-03-18 | Use bit-wise not instead of logical not. | Ian Romanick | |
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984. | |||
2010-03-18 | st/mesa: s/unpack/pack/ to be more consistent | Brian Paul | |
2010-03-18 | dri/nouveau: Flush after texture validation. | Francisco Jerez | |
Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering. | |||
2010-03-18 | dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Implement texcoord generation. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Implement texture matrices. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Some minor vertex submission fixes. | Francisco Jerez | |
2010-03-18 | dri/nouveau: only reallocate texture when needed | Xavier Chantry | |
nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-18 | intel: Call _mesa_make_current() after getting initial buffers | Kristian Høgsberg | |
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678. | |||
2010-03-17 | intel: Call _mesa_make_current() after getting initial buffers | Kristian Høgsberg | |
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678. | |||
2010-03-18 | st/mesa: Set the pipe context of the texture object. | Chia-I Wu | |
The field was added in b8030c6561e019e079b5be2fe64ec804df4bfa03. This fixes a NULL dereference in xdemos/texture_from_pixmap. |