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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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Author
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-12-12
gallium: fix refcount bug introduced in eb20e2984
Keith Whitwell
2008-12-12
gallium: avoid mapping same vertex buffer in subsequent frames
Keith Whitwell
2008-12-12
st: reduce unnecessary calls to pipe->set_vertex_buffers()
Keith Whitwell
2008-12-12
st: move feedback draw function to new file
Keith Whitwell
2008-12-12
st: don't unilaterally ABS the argument to RSQ
Keith Whitwell
2008-12-12
mesa: Bring in new mesa sub-statetracker.
José Fonseca
2008-12-10
gallium: only mark back color buffer surfaces as undefined after swapbuffers
Brian Paul
2008-11-26
gallium: fix glBitmap color bug
Brian Paul
2008-11-26
gallium: replace 2 with PIPE_SHADER_TYPES
Brian Paul
2008-11-24
gallium: fix inverted raster pos when drawing into FBO
Brian Paul
2008-11-24
mesa: Don't call fence_finish with a null fence.
José Fonseca
2008-11-11
mesa: restore the negate flag of dots in build_lighting.
Xiang, Haihao
2008-11-10
dri: alloc __DRIscreen object with calloc()
Brian Paul
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
Mesa: fix number of buffers in st_draw_vbo().
Pekka Paalanen
2008-11-07
mesa: use _bfc0 instead of _col0 when building back face lighting.
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
gallium: added st_print_shaders() function to help w/ debugging
Brian Paul
2008-11-05
gallium: added check for degenerate drawing calls
Brian Paul
2008-11-05
gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-20
mesa: note that texcoords are generated by setup routines when pointsprite en...
Keith Whitwell
2008-10-18
gallium: add some checks for null surface pointers in state tracker
Brian Paul
2008-10-17
gallium: fix mis-matched malloc/free vs. aligned malloc/free
Brian Paul
2008-10-14
mesa: modify fixed function vertex programs not to reference constant attributes
Keith Whitwell
2008-10-10
mesa: new _mesa_set_vp_override() function for driver-override of vertex program
Brian Paul
2008-10-09
mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAM
Brian Paul
2008-10-08
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-10-07
Mesa: fix the case where there are no vertex attributes.
Stephane Marchesin
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
mesa: update state after binding vertex list in dlist path
Keith Whitwell
2008-10-07
mesa: protect against segfault in get_fp_input_mask()
Keith Whitwell
2008-10-07
mesa: remove old assertion
Brian Paul
2008-10-06
mesa: fix convolve/convolution mix-ups
Brian
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