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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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Author
2008-07-13
util: Eliminate pipe from the arguments to pipe_get/put_tile_xxx functions.
José Fonseca
2008-07-10
gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...
Brian Paul
2008-07-09
mesa: check for null shader->Source
Brian Paul
2008-07-09
mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity check
Brian Paul
2008-07-09
mesa: disable fprintf() error
Brian Paul
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-09
mesa: fix state.clip[n].plane parsing bug (bug 16611)
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-08
mesa: more debug output
Brian Paul
2008-07-08
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-07
mesa: added GLAPIENTRY keywords
Jonathan White
2008-07-07
gallium: move assertion (though not really significant)
Brian Paul
2008-07-07
gallium: simplify/fix buffer_offset, src_offset computation for VBO arrays
Brian Paul
2008-07-04
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
gallium: fix st_choose_format(internalFormat=GL_RGBA16)
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
gallium: replace assertion with conditional
Brian Paul
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: added _vbo_VertexAttrib4f()
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-03
mesa: fix various error codes
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: added case for fixed pt
Brian Paul
2008-07-03
gallium: move, increase ST_MAX_SHADER_TOKENS
Brian Paul
2008-07-03
gallium: fix surface memleak in bitmap code
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
gallium: replace an assertion with "if (!texobj) continue"
Brian Paul
2008-07-02
gallium: fix a bug in vertex program output mapping
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
mesa: regenerated file
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: disable some debug assertions
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
mesa: added _mesa_print_swizzle() debugging helper
Brian Paul
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
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