Age | Commit message (Expand) | Author |
2009-06-26 | glsl: added slang_oper_num_children() helper | Brian Paul |
2009-06-26 | glsl: check-point: declare _returnFlag | Brian Paul |
2009-06-26 | glsl: added slang_operation_insert_child() | Brian Paul |
2009-06-26 | glsl: use slang_generate_declaration() to consolidate some code | Brian Paul |
2009-06-26 | glsl: remove obsolete comment | Brian Paul |
2009-06-26 | st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED | Brian Paul |
2009-06-26 | glsl: implement _slang_gen_while_without_continue() | Brian Paul |
2009-06-26 | glsl: fix a bug involving 'continue' in 'for' loops | Brian Paul |
2009-06-26 | glsl: added slang_oper_child_const() | Brian Paul |
2009-06-26 | glsl: use _slang_loop_contains_continue_or_break() to check for unrolling | Brian Paul |
2009-06-26 | glsl: use new _slang_loop_contains_continue() helper function | Brian Paul |
2009-06-26 | glsl: implement continue->break translation for do-while loops | Brian Paul |
2009-06-26 | glsl: added slang_operation_literal_int/bool() helper functions | Brian Paul |
2009-06-26 | glsl: don't allocate 0-length children array in slang_operation_copy() | Brian Paul |
2009-06-26 | glsl: remove debug code, misc clean-up | Brian Paul |
2009-06-26 | glsl: implement continue->break transformation for for-loops | Brian Paul |
2009-06-26 | glsl: added slang_operation_add_children() and slang_oper_child() helpers | Brian Paul |
2009-06-26 | glsl: added slang_assemble_ctx::EmitContReturn field, init | Brian Paul |
2009-06-26 | glsl: don't unroll loops containing continue/break | Brian Paul |
2009-06-26 | Revert "slang: if/else/break & if/else/continue work for unrolled loops" | Brian Paul |
2009-06-26 | glsl: Added gl_shader_state::EmitContReturn field | Brian Paul |
2009-06-22 | i965: handle OPCODE_SWZ in the glsl path | Roland Scheidegger |
2009-06-22 | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer |
2009-06-22 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul |
2009-06-22 | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs | Brian Paul |
2009-06-22 | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS | Brian Paul |
2009-06-22 | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS | Brian Paul |
2009-06-22 | mesa: fix some potential state-restore issues in pop_texture_group() | Brian Paul |
2009-06-22 | vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program | Brian Paul |
2009-06-22 | mesa: create/use a fallback texture when bound texture is incomplete | Brian Paul |
2009-06-19 | intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists. | Eric Anholt |
2009-06-19 | intel: Fix glClear behavior versus display lists. | Eric Anholt |
2009-06-19 | radeons: use dp4 for position invariant vertex programs | Roland Scheidegger |
2009-06-19 | Always free image offsets memory when re-initializing texture image fields. | Michel Dänzer |
2009-06-18 | mesa: protect Elements against multiple definitions | Keith Whitwell |
2009-06-17 | intel: remove extra \n from warning string | Brian Paul |
2009-06-17 | i965: fix 1D texture borders with GL_CLAMP_TO_BORDER | Robert Ellison |
2009-06-17 | i965: send all warnings through _mesa_warning() | Robert Ellison |
2009-06-17 | i965: fix segfault on low memory conditions | Robert Ellison |
2009-06-17 | Fast path when rebinding the same texture in single context environment | Ian Romanick |
2009-06-17 | i915: Don't put VBOs in graphics memory unless required for an operation. | Eric Anholt |
2009-06-17 | i915: Fall back on NPOT textured metaops on 830-class. | Eric Anholt |
2009-06-17 | i915: Restore the Viewport and DepthRange functions on 8xx. | Eric Anholt |
2009-06-17 | i956: Make state dependency of SF on drawbuffer bounds match Mesa's. | Eric Anholt |
2009-06-17 | intel: Don't complain on falling back from PBO fastpaths. | Eric Anholt |
2009-06-17 | mesa: Mark FBOs with compressed color attachments as FBO-incomplete. | Eric Anholt |
2009-06-17 | i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. | Eric Anholt |
2009-06-17 | i915: Only use the new 945 cube layout for compressed textures. | Eric Anholt |
2009-06-17 | i965: Fix varying payload reg assignment for the non-GLSL-instructions path. | Eric Anholt |
2009-06-17 | i965: Fix register allocation of GLSL fp inputs. | Eric Anholt |