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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-06-25
Make sure mklib sees the definition of CC and CXX. Make mklib respect
Ian Romanick
2004-06-25
Corrected a float to ubyte conversion bug with fog enabled.
Erdi Chen
2004-06-25
remove program from hash table when deleted (bug 979514)
Brian Paul
2004-06-24
fix HP occlusion testing when using generic span path
Brian Paul
2004-06-24
fix capitalization, new comments, etc
Brian Paul
2004-06-24
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-24
disabled unnecessary assertions in texture replicator
Daniel Borca
2004-06-24
added back x86 entrypoints
Daniel Borca
2004-06-23
Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.
Brian Paul
2004-06-23
revert accidental change from rev. 1.10
Roland Scheidegger
2004-06-22
Don't include glapi_*.S files in DRI / solo builds.
Ian Romanick
2004-06-22
check for NULL pointer to glTexImage (fix verified by Adam Jackson)
Brian Paul
2004-06-21
added support for non-64bit compilers
Daniel Borca
2004-06-20
call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ...
Brian Paul
2004-06-20
remove redundant program field initializers in BindProgram(); ctx->Driver.New...
Brian Paul
2004-06-20
store's to RC/HC didn't work (bug 976287)
Brian Paul
2004-06-19
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-19
Remove ADD_POINTERS code from import() function - it broke UT2004.
Brian Paul
2004-06-19
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-18
Use correct macros for packing pixel colors -- this bug is probably
Keith Whitwell
2004-06-18
add missing license texts
Keith Whitwell
2004-06-17
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-17
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-17
fix tex env mode GL_BLEND for GL_INTENSITY texture formats
Roland Scheidegger
2004-06-17
Fix up texture compression mipmapping .. not sure if it fixes FXT1 but
Dave Airlie
2004-06-16
fix component indexing bug in _mesa_texstore_al88()
Brian Paul
2004-06-16
don't use // comments (Thomas Hellstrom)
Brian Paul
2004-06-16
remove unused mode function
Dave Airlie
2004-06-16
switch to using driFillInModes fix depthbuffer = 0
Dave Airlie
2004-06-16
Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.
Keith Whitwell
2004-06-15
Fix a couple typeos in the tables for driFillInModes.
Ian Romanick
2004-06-15
added more compressed formats to is_color_format()
Roland Scheidegger
2004-06-15
fix correct parameters passed to StoreImage
Daniel Borca
2004-06-14
_really_ fix parameters to StoreImage calls.
Adam Jackson
2004-06-14
added compressed formats to is_color_format() and updated some comments
Brian Paul
2004-06-14
Fixed a bug in vertex emitter (untile we move to t_vertex.c)
Daniel Borca
2004-06-11
just a comment
Brian Paul
2004-06-11
disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ...
Brian Paul
2004-06-11
s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/
Brian Paul
2004-06-11
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-06-11
added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes
Brian Paul
2004-06-11
fix some minor glitches in glGetTexParameter code
Brian Paul
2004-06-11
re-enable rect texture
Alan Hourihane
2004-06-11
fix minor typo in comment
Brian Paul
2004-06-10
Additional error checking for glTexImageXD.
Brian Paul
2004-06-10
Roland's patch to fix promotion of alpha or luminance textures to the
Brian Paul
2004-06-10
New driver for i915 as well as older i830/i845/i865 chipsets.
Keith Whitwell
2004-06-10
Add FXT1 compression support to i830 driver
Dave Airlie
2004-06-10
Fix an "overflow in implicit constant conversion" warning in mEndPrimitive when
Eric Anholt
2004-06-10
silence a warning
Adam Jackson
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