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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-16
i965c: Add support for GL_FIXED.
Chia-I Wu
2011-03-16
i915c: Add GL_OES_draw_texture support.
Chia-I Wu
2011-03-15
mesa: use BITFIELD64_BIT() macro
Brian Paul
2011-03-15
st/mesa: use BITFIELD64_BIT() macro in a few more places
Brian Paul
2011-03-15
mesa: use 1UL for 64-bit unsigned constant for C++
Brian Paul
2011-03-15
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-15
i965: Do our lowering passes before the loop of optimization.
Eric Anholt
2011-03-15
mesa: fix scons build
Marek Olšák
2011-03-15
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
mesa: add display list support for NV_texture_barrier
Marek Olšák
2011-03-15
mesa: regenerate glapi files
Marek Olšák
2011-03-15
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Mathias Fröhlich
2011-03-14
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
i965: Remove dead assignment
Chad Versace
2011-03-14
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-12
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...
Eric Anholt
2011-03-12
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
2011-03-12
gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
2011-03-12
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-12
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
2011-03-12
r300/compiler: TEX instructions don't support negation on source arguments
Marek Olšák
2011-03-12
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
Marek Olšák
2011-03-12
r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
2011-03-12
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-11
nouveau: Build fix
Adam Jackson
2011-03-11
r600: Build fix
Adam Jackson
2011-03-11
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
2011-03-11
i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
2011-03-11
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
2011-03-11
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-11
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
2011-03-11
mesa: Don't try to remove an internal shader_program from the hash.
Eric Anholt
2011-03-11
i965: Use ffs() on a 32-bit int value instad of ffsll().
Eric Anholt
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
2011-03-11
gallium: remove the geom_flags param from is_format_supported
Marek Olšák
2011-03-11
gallium: cleanup fence_signalled and fence_finish
Marek Olšák
2011-03-11
mesa: test against MaxUniformComponents in check_resources()
Brian Paul
2011-03-11
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
mesa: use check_resources() to check program against limits
Brian Paul
2011-03-11
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects
Brian Paul
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