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AgeCommit message (Expand)Author
2009-04-01swrast: fix bad optimization checkBrian Paul
2009-04-01swrast: remove unused parameterBrian Paul
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul
2009-04-01mesa: simplify ycbcr->rgb conversion codeBrian Paul
2009-04-01mesa: convert more texture fetch functions to return GLfloatBrian Paul
2009-04-01mesa: switch texel fetch functions from GLchan to GLfloatBrian Paul
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
2009-04-01swrast: refactor depth/shadow sampling codeBrian Paul
2009-04-01swrast: general clean-up of texture combine codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-04-01glsl: implement compiling/linking of separate compilation unitsBrian Paul
2009-04-01mesa: use correct tex unit lod bias for TXB instructionBrian Paul
2009-04-01swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul
2009-04-01mesa: fix a recursive display list problemBrian Paul
2009-04-01glsl: fix texgen state variable tokens in emit_statevars()Brian Paul
2009-04-01mesa: minor tweaks in append_token() for printing state var stringsBrian Paul
2009-03-31mesa: fix bug in GPU codegen for fixed-function two-sided lightingBrian Paul
2009-03-31mesa: minor reformatting, whitespace changesBrian Paul
2009-03-31Updated CPU_TO_LE32 to work on darwinJeremy Huddleston
2009-03-31gallium: Move pf_is_depth_stencil to p_format.h.José Fonseca
2009-03-31fix ugly copy/paste error in mipmap generation codeRoland Scheidegger
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
2009-03-28i965: srgb texture fixesRoland Scheidegger
2009-03-28mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger
2009-03-28i965: add support for signed rgba texture formatRoland Scheidegger
2009-03-28mesa: add _rev signed rgba texture formatRoland Scheidegger
2009-03-28glapi regenerateRoland Scheidegger
2009-03-28glapi: remove a couple accidental GL_ prefixesRoland Scheidegger
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger
2009-03-28fix various small intel blitter issuesRoland Scheidegger
2009-03-27mesa: Support Z24S8 wherever S8Z24 is supported.José Fonseca
2009-03-26st: init the default texture to (0,0,0,1)Brian Paul
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-25r300: cleanup swtcl a littleMaciej Cencora
2009-03-25Convert u_int*_t to C99 standard uint*_tAlan Coopersmith
2009-03-25slang: ensure structure elements have their array length setAlan Hourihane
2009-03-25r300_cmdbuf.c: convert cast to a form supported by Sun ccAlan Coopersmith
2009-03-25r300: Texture size limit cleanups.Michel Dänzer
2009-03-24mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane
2009-03-24mesa/st: bump gallium version to 0.3Keith Whitwell
2009-03-24i965: fix point rasterization when rendering to FBORobert Ellison
2009-03-23i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt
2009-03-23i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.Eric Anholt
2009-03-23i965: Clean up a bit of mess with unneeded variables in emit_interp.Eric Anholt
2009-03-23i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.Eric Anholt
2009-03-23i965: Fix occlusion query when no other WM state updates occur.Eric Anholt
2009-03-23gallium: Remove remnants of reference counting internals outside of p_refcnt.h.Michel Dänzer
2009-03-21gallium: remove remaining references to origin_lower_leftKeith Whitwell
2009-03-21st: Silence compiler warnings.Michal Krol