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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
Age
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Author
2009-01-09
glsl: loop unroll adjustments
Brian Paul
2009-01-09
glsl: implement loop unrolling for simple 'for' loops
Brian Paul
2009-01-09
mesa: Move var declaration to top of scope.
Brian Paul
2009-01-08
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-08
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-08
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-08
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-08
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-08
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-08
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-08
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-08
mesa: Fix windows build when UNICODE is defined.
José Fonseca
2009-01-06
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-06
mesa: Fix the size per pixel for packed pixel format data type.
Xiang, Haihao
2009-01-06
mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...
Xiang, Haihao
2009-01-06
dri: correct the damage.
Xiang, Haihao
2009-01-05
mesa: add GLushort cases for render to texture (Z-buffers)
Brian Paul
2009-01-05
mesa: fix a GLSL swizzled writemask bug
Brian Paul
2009-01-05
i965: implement OPCODE_TRUNC (round toward zero) on vertex path.
Brian Paul
2009-01-04
gallium: fix MaxTextureCoordUnits init
Brian Paul
2009-01-02
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-02
gallium: assorted state tracker fixes for > 8 texture samplers
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
gallium: fix texcoord loop for rasterpos attributes
Brian Paul
2009-01-02
gallium: clamp MaxVertexTextureImageUnits against Mesa limit
Brian Paul
2009-01-02
mesa: remove redudant lines for libglapi.a
Brian Paul
2009-01-02
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-01
i965: increase number of texture samplers to 16
Brian Paul
2009-01-01
i965: comments, clean-ups, re-order some functions
Brian Paul
2009-01-01
i965: added OPCODE_NRM3/4
Brian Paul
2009-01-01
i965: fix comment
Brian Paul
2009-01-01
i965: indentation and formatting fixes
Brian Paul
2009-01-01
i965: implement OPCODE_NRM3/NRM4
Brian Paul
2009-01-01
i965: whitespace, comment changes
Brian Paul
2009-01-01
mesa: comments, whitespace changes
Brian Paul
2009-01-01
mesa: updated comments about GLSL constants
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
intel: Share passthrough transform setup between glBitmap and glDrawPixels.
Eric Anholt
2008-12-31
intel: Add support for glBitmap as metaops using GL calls.
Eric Anholt
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
mesa: comments for some state vars
Brian Paul
2008-12-30
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-12-30
mesa: Do not specify types in bitfields.
José Fonseca
2008-12-30
gallium: Remove unused variables.
José Fonseca
2008-12-30
scons: Specify C99 throughout all the tree.
José Fonseca
2008-12-30
intel: disable ATI_texture_env_combine3 for i830( and related device).
Xiang, Haihao
2008-12-29
dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.
Eric Anholt
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