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AgeCommit message (Expand)Author
2004-05-31Use MKDEP make variables instead of hard-coding.Eric Anholt
2004-05-31reworked FXT1Daniel Borca
2004-05-31fixup mach64 for newer build/typesDave Airlie
2004-05-29check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376)Brian Paul
2004-05-28use new interface for tdfx (phase 2)Adam Jackson
2004-05-28Fix type conflict.Adam Jackson
2004-05-28update so it compiles again (untested driver path!). Basically ported changes...Roland Scheidegger
2004-05-28remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and u...Roland Scheidegger
2004-05-27Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without includingIan Romanick
2004-05-27Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick
2004-05-27change some explicit references to texture units 0/1 to unit < MaxTextureUnit...Roland Scheidegger
2004-05-27Modify glprocs.h to have two tables instead of one. The first tableIan Romanick
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick
2004-05-25only use simple_z_textured_triangle if depthBits <= 16Brian Paul
2004-05-25Added a couple fog coordinate related register defines.Ian Romanick
2004-05-25Modify the generate assembly code to not use global registers %g2,Ian Romanick
2004-05-25oopsDaniel Borca
2004-05-25FXT1 texture compression (initial draft)Daniel Borca
2004-05-24Fixed a bug that caused every dispatch function to call glNewList.Ian Romanick
2004-05-24WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.Felix Kuehling
2004-05-24Clean up some warnings by making sis_fatal_error a macro, and let it take anEric Anholt
2004-05-24Add missing sisInitDriverFuncs call. Fixes segfault.Eric Anholt
2004-05-24Generates assembly dispatch stubs for SPARC. Generates different outputIan Romanick
2004-05-24stop crash when debuggingDave Airlie
2004-05-21fix bug #957792 (swap buffers), plus misc clean-upsBrian Paul
2004-05-21fix constant texture environment color setup for texture units > 0Roland Scheidegger
2004-05-21s/sop/rop/ in a couple places to fix some bugs. Added some parameterIan Romanick
2004-05-20Added all of the missing ARB extensions. Added all the enums andIan Romanick
2004-05-20doc update; minor changesDaniel Borca
2004-05-20Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...Roland Scheidegger
2004-05-20add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLORRoland Scheidegger
2004-05-20add missing R200_RB3D_BLENDCOLOR registerRoland Scheidegger
2004-05-19Added some in-code documentation. Modifed glParameter to be aIan Romanick
2004-05-19Re-ordered categories. Added extension number information.Ian Romanick
2004-05-19added GL_NV_blend_squareDaniel Borca
2004-05-18New scripts for processing the XML version of APIspec. Mail is beingIan Romanick
2004-05-18added some core-level extensionsDaniel Borca
2004-05-17fixed some bogus array enable tests (Soju Matsumoto)Brian Paul
2004-05-14minor doxygen updatesBrian Paul
2004-05-14Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul
2004-05-14Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...Roland Scheidegger
2004-05-13cast driHwLock assignmentBrian Paul
2004-05-13silence warning in assignment to gp.valueBrian Paul
2004-05-13fix parameters to StoreImage()Brian Paul
2004-05-13Another pass at implementing byte-swapped texture formats.Brian Paul
2004-05-12GL_BGR can't be used with the packed types, according to the GL spec. Enforc...Brian Paul
2004-05-12some component ordering bugs in extract_float_rgba()Brian Paul
2004-05-12Fixed code that has computed incorrect number of modes.Erdi Chen
2004-05-12Added support for GL_EXT_blend_equation_separate andIan Romanick
2004-05-12Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick