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2007-04-27asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.Brian
2007-04-26Added error check that all varying vars needed by the fragment shader are ↵Brian
produced by vertex shader.
2007-04-26Unconditionally update _TriangleCaps bits. Fixes software fallback bugs, ↵Brian
such as #10687.
2007-04-26enable 2.1 extensionsBrian
2007-04-25fix attribsMask (re-fixes depth peeling algorithm)Brian
2007-04-24s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian
2007-04-24s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian
2007-04-24s/DO_TEXVAR/DO_ATTRIBS/Brian
2007-04-24get rid of an extra textured triangle functionBrian
2007-04-24s/TEXTURE/ATTRIBS/Brian
2007-04-24trim down the number of line drawing functions, special casesBrian
2007-04-24only need one CI-mode triangle functionBrian
2007-04-24s/INTERP_TEX/INTERP_ATTRIBS/Brian
2007-04-24assorted fixes for Windows/VC8Karl Schultz
2007-04-24fix double const, move an assertionKarl Schultze
2007-04-23Added proper cleanup codeSean D'Epagnier
2007-04-23disable some errant codeBrian
2007-04-23remove SWvertex->fog field, use attrib fieldBrian
2007-04-23remove SWvertex->fog field, use attrib fieldBrian
2007-04-23some re-org, clean-upBrian
2007-04-23Improve the code for interpolating fragment attributes a little. More to ↵Brian
come...
2007-04-21Fixed fallout, glfbdev driver was calling a nop function that was removed.Sean D'Epagnier
2007-04-21Fix color sum bug 10688.Brian
2007-04-21specularColor.alpha should default to 1, not 0Brian
2007-04-21fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690Brian
2007-04-21Remove the !rb->Data check that was added a few months ago.Brian
Was changed while debugging #7205. Broke the shadowtext demo. Revisit this if the problem w/ bug 7205 returns...
2007-04-21s/occlude.h/queryobj.h/Brian
2007-04-21Rename occlude.[ch] to queryobj.[ch]Brian
2007-04-21Rename occlude.[ch] to queryobj.[ch] to better reflect contents.Brian
2007-04-21Remove all the USE_MEMPOOL debug code.Brian
2007-04-21Use new memory pool allocator. Lots of debug code still in place...Brian
2007-04-21added MemPool fieldBrian
2007-04-21call grammar_alloc_free() to fix memleaksBrian
2007-04-21remove more unused vars, assertionsBrian
2007-04-21remove unused vars, assertionsBrian
2007-04-21added slang_mem.cBrian
2007-04-21Memory pool manager.Brian
Instead of doing intricate malloc/free tracking during compiling, allocate everything (which would be discarded after compiling) from a pool that can be freed en masse when done.
2007-04-21undo a test/debug changeBrian
2007-04-21fix instruction comment codeBrian
2007-04-21another bit of debug codeBrian
2007-04-21free subroutine array (fix mem leak)Brian
2007-04-21new varnames in slang_operation_insert()Brian
2007-04-21fix memleak in slang_operation_insert()Brian
2007-04-21free shProg->Attributes in _mesa_free_shader_program_data()Brian
2007-04-21move allocation of shProg->Attributes earlier in functionBrian
2007-04-21Call _mesa_warning() instead of _mesa_problem() when external s3tc lib not ↵Brian
found. The later incorrectly encourages filing a bug (10703, for example).
2007-04-20Remove unused Imakefiles.Brian
2007-04-20Long obsolete.Brian
2007-04-20added new xm_glide.c fileBrian
2007-04-20xmesa: call _glapi_set_dispatch() for all xserver DDXes.George Sapountzis
This is to unify the xmesa code across xserver DDX'es. The call is intented for XGL, but it does not hurt to call for other DDX'es. In fact it was not guarded against XGL when it was first added in xserver.