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AgeCommit message (Expand)Author
2009-05-07mesa: reformatting, updated comments, const-correctnessBrian Paul
2009-05-07tnl: replace 0x3f with CILP_FRUSTUM_BITSBrian Paul
2009-05-07i965: relAddr local var (to make debug/test a little easier)Brian Paul
2009-05-07Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-07swrast: fix span clipping bugBrian Paul
2009-05-07mesa: unmap buffer objects during context tear-downBrian Paul
2009-05-06i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
2009-05-06intel: Unmap buffers if needed at DeleteBuffer time.Eric Anholt
2009-05-06When clearing the stencil buffer, don't use a two-sided stencilOwen W. Taylor
2009-05-06mesa: remove unnecessary buffer size checkBrian Paul
2009-05-06mesa: code consolidation in glDraw[Range]Elements() validationBrian Paul
2009-05-06mesa: new comments, minor reformattingBrian Paul
2009-05-06mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObjBrian Paul
2009-05-06i965: Remove the forced lack of caching for renderbuffer surface state.Eric Anholt
2009-05-06i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.Eric Anholt
2009-05-06mesa: be smarter about allocating vert/frag program constantsBrian Paul
2009-05-06i965: Split WM constant buffer update from other WM surfaces.Eric Anholt
2009-05-06i965: Disentangle VS constant surface state from WM surface state.Eric Anholt
2009-05-06i965: Don't create constant buffers if they won't be used.Eric Anholt
2009-05-06radeon: hopefully fixup radeon cube state emission for kmsDave Airlie
2009-05-06r100/r200: try and allocate miptree correct for hw.Dave Airlie
2009-05-06r200: fix cubic emission.Dave Airlie
2009-05-05mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-05-05Revert "mesa: only use fallback texture when using shaders, not fixed-function"Brian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: minor simplification in enable_texture(), updated commentsBrian Paul
2009-05-05r200: fix some cube map issuesRoland Scheidegger
2009-05-05r200: fix another section size mismatchRoland Scheidegger
2009-05-05r200: fix CS section size mismatch (bug 21565)Roland Scheidegger
2009-05-05mesa: more complete fix for transform_invarient glitchesKeith Whitwell
2009-05-05mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
2009-05-05radeon/r200: enable all the optional drm support bitsDave Airlie
2009-05-04mesa: also print program params/constants when dumping shaders to diskBrian Paul
2009-05-04mesa: remove some unfinished/devel codeBrian Paul
2009-05-04r300: set proper texture row alignment for IGP chipsMaciej Cencora
2009-05-01mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul
2009-05-01mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul
2009-05-01st: if st_swapbuffers() is called for single-buffered visual don't crashBrian Paul
2009-05-01st: when creating an on-demand front color buffer, init to back buffer imageBrian Paul
2009-05-01st: added st_renderbuffer::defined flagBrian Paul
2009-05-01mesa: fix commentBrian Paul
2009-05-01set: new st_swapbuffers() which does a true front/back buffer swapBrian Paul
2009-05-01Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
2009-05-01st: when double buffered, only create front color buffer on demandBrian Paul
2009-05-01Merge branch 'const-buffer-changes'Brian Paul
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-05-01mesa: bump version to 7.6 (devel)Brian Paul